Player Matchup

Cthulhu
Cthulhu
A Shield King
Cthulhu
Level 119
God Stats
29W - 22L
1,748 SR
Queue Stats
260W - 295L
1,500 Elo+
Solo
Awilix
Awilix
KingsOne4All
Awilix
Level 99
God Stats
4W - 6L
1,450 SR
Queue Stats
31W - 35L
1,573 Elo+
Solo
Nox
Nox
MxnipuIated
Nox
Level 77
God Stats
1W - 1L
1,707 SR
Queue Stats
99W - 67L
1,545 Elo+
Solo
Team Averages
Level 98
1,635 SR
1,539 Elo+

VS

Team Averages
Level 131
1,349 SR
1,527 Elo+
Fafnir
Fafnir
KNTLegend1
Fafnir
Level 119
God Stats
2W - 3L
1,489 SR
Queue Stats
133W - 132L
1,577 Elo+
Solo
Heimdallr
Heimdallr
LordOfTheCube
Heimdallr
Level 124
God Stats
2W - 4L
1,054 SR
Queue Stats
51W - 57L
1,464 Elo+
Solo
Sol
Sol
Pandakraut23
Sol
Level 149
God Stats
3W - 4L
1,504 SR
Queue Stats
366W - 337L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 1 / 1
9,396
671
8,559
9,441
10,406
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
8
0 / 11 / 1
7,887
563
7,904
11,122
3,461
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 3 / 0
8,861
633
3,812
7,698
2,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
KNTLegend1
Fafnir
13
2 / 0 / 12
9,690
692
3,018
8,143
7,720
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
LordOfTheCube
Heimdallr
14
6 / 1 / 9
10,031
717
11,411
8,274
2,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 1 / 8
9,859
704
7,937
12,611
3,862
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
14
15
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
1
1
1.5
W
Fafnir
KNTLegend1
Fafnir
2
0
12
8
L
Awilix
0
11
1
0.05
W
Heimdallr
LordOfTheCube
Heimdallr
6
1
9
10.5
L
1
3
0
0.33
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,275
Damage
22,366
28,261
Taken
29,028
16,806
Mitigated
14,554
1,954
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
8,559
153
220
804
9,441
10,406
0
4,837
4,604
28,323
0
W
Fafnir
KNTLegend1
Fafnir
3,018
936
0
2,965
8,143
7,720
402
3,938
4,205
29,662
0
L
Awilix
7,904
2,766
0
430
11,122
3,461
114
3,791
7,328
0
31,106
W
Heimdallr
LordOfTheCube
Heimdallr
11,411
3,313
0
2,438
8,274
2,972
646
2,236
6,038
0
41,276
L
3,812
622
0
500
7,698
2,939
595
2,485
5,211
43,805
0
W
7,937
3,714
0
6,510
12,611
3,862
2,111
6,286
6,325
35,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
29,580
158
Minions Killed
154
0
Camps Cleared
0
848,117
Distance Traveled
754,644
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,396
671
46
3
0
358,217
0
W
Fafnir
9,690
692
45
3
0
262,092
3
L
Awilix
7,887
563
30
2
0
233,192
0
W
Heimdallr
10,031
717
53
4
0
241,230
0
L
Nox
8,861
633
82
6
0
256,708
1
W
Sol
9,859
704
56
4
0
251,322
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role