Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FranSEpu
Scylla
Level 38
God Stats
9W - 6L
1,511 SR
Queue Stats
102W - 119L
1,384 Elo+
Party 1
Team Averages
Level 39
1,504 SR
1,461 Elo+

VS

Team Averages
Level 89
1,687 SR
1,446 Elo+
Kukulkan
Kukulkan
Parabéns
Kukulkan
Level 144
God Stats
12W - 8L
1,704 SR
Queue Stats
310W - 310L
1,536 Elo+
Solo
Cthulhu
Cthulhu
Xmitter09
Cthulhu
Level 109
God Stats
6W - 3L
1,795 SR
Queue Stats
82W - 66L
1,564 Elo+
Solo
Neith
Neith
johnescavalcanti
Neith
Level 13
God Stats
1W - 1L
1,561 SR
Queue Stats
5W - 15L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 5 / 2
9,293
664
5,421
10,397
4,240
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
 
Ymir
11
1 / 8 / 5
8,641
617
4,986
18,277
14,024
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
FranSEpu
Scylla
13
4 / 5 / 3
9,828
702
10,196
11,091
3,572
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Parabéns
Kukulkan
14
10 / 3 / 3
11,445
818
15,129
8,144
4,048
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Xmitter09
Cthulhu
14
7 / 1 / 8
10,617
758
11,236
14,113
11,041
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 4 / 9
9,092
649
7,719
7,851
2,781
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
8
Kills
18
18
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
2
0.8
L
Ymir
 
Ymir
1
8
5
0.44
L
Scylla
FranSEpu
Scylla
4
5
3
1.1
W
Kukulkan
Parabéns
Kukulkan
10
3
3
3.83
W
Cthulhu
Xmitter09
Cthulhu
7
1
8
11
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,603
Damage
34,084
39,765
Taken
30,108
21,836
Mitigated
17,870
5,493
Healing
8,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,421
1,587
0
1,147
10,397
4,240
0
6,349
4,048
0
16,263
L
Ymir
 
Ymir
4,986
151
0
3,250
18,277
14,024
0
10,838
7,439
14,626
0
L
Scylla
FranSEpu
Scylla
10,196
1,060
0
1,096
11,091
3,572
0
9,213
1,878
40,540
0
W
Kukulkan
Parabéns
Kukulkan
15,129
510
0
1,178
8,144
4,048
235
3,465
4,629
50,612
0
W
Cthulhu
Xmitter09
Cthulhu
11,236
1,300
90
4,755
14,113
11,041
52
6,597
7,296
33,280
0
W
7,719
2,588
0
2,187
7,851
2,781
540
5,268
2,433
0
26,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,762
Gold Earned
31,154
106
Minions Killed
137
0
Camps Cleared
0
665,203
Distance Traveled
750,108
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,293
664
25
2
0
254,391
1
L
Ymir
8,641
617
14
1
0
205,715
3
L
Scylla
9,828
702
67
5
0
205,097
4
W
Kukulkan
11,445
818
71
5
0
253,573
5
W
Cthulhu
10,617
758
29
2
0
269,364
4
W
Neith
9,092
649
37
3
0
227,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role