Player Matchup

Arachne
Arachne
 
Arachne
Level 23
God Stats
8W - 16L
1,250 SR
Queue Stats
221W - 252L
1,166 Elo+
Solo
Cthulhu
Cthulhu
Schrimmbo
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,079 Elo+
Solo
Jormungandr
Jormungandr
stormwooper1
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,034 Elo+
Solo
Team Averages
Level 23
1,417 SR
1,093 Elo+

VS

Team Averages
Level 30
1,428 SR
1,206 Elo+
Susano
Susano
Bekieegly
Susano
Level 35
God Stats
11W - 13L
1,400 SR
Queue Stats
68W - 59L
1,141 Elo+
Solo
Cthulhu
Cthulhu
LostInMyPants
Cthulhu
Level 29
God Stats
6W - 7L
1,456 SR
Queue Stats
193W - 174L
1,258 Elo+
Party 1
Scylla
Scylla
TirtIe
Scylla
Level 25
God Stats
20W - 8L
1,429 SR
Queue Stats
99W - 91L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 4 / 0
8,363
597
1,284
12,062
4,368
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
Schrimmbo
Cthulhu
12
0 / 2 / 2
9,002
643
5,059
11,964
9,863
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
stormwooper1
Jormungandr
11
2 / 5 / 2
8,450
604
7,638
13,102
8,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bekieegly
Susano
13
6 / 1 / 5
9,959
711
8,573
5,944
2,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
13
2 / 1 / 7
9,996
714
7,355
9,100
4,201
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
TirtIe
Scylla
13
3 / 2 / 6
9,397
671
10,348
4,608
1,577
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
11
11
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
0
0.5
W
Susano
Bekieegly
Susano
6
1
5
8.5
W
Cthulhu
2
1
7
5.5
L
Cthulhu
Schrimmbo
Cthulhu
0
2
2
0.5
W
Scylla
TirtIe
Scylla
3
2
6
3
L
Jormungandr
stormwooper1
Jormungandr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,981
Damage
26,276
37,128
Taken
19,652
22,740
Mitigated
7,929
6,801
Healing
3,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,284
1,063
0
3,635
12,062
4,368
829
5,745
6,317
0
20,661
W
Susano
Bekieegly
Susano
8,573
3,230
0
1,594
5,944
2,151
1,219
3,518
2,426
0
24,258
W
Cthulhu
7,355
749
429
1,475
9,100
4,201
0
5,455
3,645
38,154
0
L
Cthulhu
Schrimmbo
Cthulhu
5,059
193
356
2,614
11,964
9,863
0
6,666
5,298
26,838
0
W
Scylla
TirtIe
Scylla
10,348
733
319
170
4,608
1,577
1,293
3,836
772
28,492
0
L
Jormungandr
stormwooper1
Jormungandr
7,638
1,737
0
196
13,102
8,509
98
5,295
7,807
27,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,815
Gold Earned
29,352
109
Minions Killed
137
0
Camps Cleared
0
707,007
Distance Traveled
746,277
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,363
597
44
3
0
219,398
0
W
Susano
9,959
711
34
2
0
264,604
0
W
Cthulhu
9,996
714
60
4
0
224,627
3
L
Cthulhu
9,002
643
36
3
0
254,202
0
W
Scylla
9,397
671
43
3
0
257,046
0
L
Jormungandr
8,450
604
29
2
0
233,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role