Player Matchup

Cthulhu
Cthulhu
Jiabou
Cthulhu
Level 129
God Stats
4W - 0L
1,913 SR
Queue Stats
161W - 113L
1,584 Elo+
Party 2
Jormungandr
Jormungandr
Raeshaguel
Jormungandr
Level 125
God Stats
1W - 1L
1,552 SR
Queue Stats
161W - 115L
1,563 Elo+
Party 2
Izanami
Izanami
Zethamar
Izanami
Level 104
God Stats
4W - 1L
1,232 SR
Queue Stats
33W - 29L
1,413 Elo+
Party 2
Team Averages
Level 119
1,566 SR
1,520 Elo+

VS

Team Averages
Level 89
1,524 SR
1,508 Elo+
Athena
Athena
 
Athena
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Aldui
Sol
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
SaucySauceSock
Mulan
Level 106
God Stats
14W - 19L
1,571 SR
Queue Stats
102W - 94L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jiabou
Cthulhu
12
2 / 0 / 7
8,816
678
13,375
13,335
7,722
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Raeshaguel
Jormungandr
11
4 / 2 / 4
9,626
740
8,411
8,390
6,743
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Zethamar
Izanami
14
4 / 0 / 6
9,955
766
10,756
7,703
3,024
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 2 / 2
7,568
582
7,657
16,575
12,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
Aldui
Sol
11
0 / 4 / 1
7,458
574
3,959
8,641
3,290
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 4 / 0
8,170
628
8,385
15,884
10,072
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
2
0.5
L
Sol
Aldui
Sol
0
4
1
0.13
W
Cthulhu
Jiabou
Cthulhu
2
0
7
5.5
W
Jormungandr
Raeshaguel
Jormungandr
4
2
4
3
L
2
4
0
0.5
W
Izanami
Zethamar
Izanami
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,542
Damage
20,001
29,428
Taken
41,100
17,489
Mitigated
25,725
7,004
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,657
2,822
0
929
16,575
12,363
0
5,965
10,610
29,212
0
L
Sol
Aldui
Sol
3,959
1,216
0
1,964
8,641
3,290
0
5,946
2,695
18,285
0
W
Cthulhu
Jiabou
Cthulhu
13,375
1,070
499
3,778
13,335
7,722
280
4,501
8,834
32,415
0
W
Jormungandr
Raeshaguel
Jormungandr
8,411
1,510
0
560
8,390
6,743
288
3,822
4,568
26,495
0
L
8,385
638
675
5,921
15,884
10,072
0
9,916
5,968
0
26,225
W
Izanami
Zethamar
Izanami
10,756
8,323
0
2,167
7,703
3,024
2,399
3,332
4,371
0
61,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,397
Gold Earned
23,196
159
Minions Killed
100
0
Camps Cleared
0
783,713
Distance Traveled
744,542
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,568
582
32
2
0
253,378
1
L
Sol
7,458
574
37
3
0
230,502
2
W
Cthulhu
8,816
678
31
2
0
269,867
4
W
Jormungandr
9,626
740
41
3
0
261,750
1
L
Mulan
8,170
628
31
2
0
260,662
1
W
Izanami
9,955
766
87
7
0
252,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role