Player Matchup

Mulan
Mulan
 
Mulan
Level 20
God Stats
2W - 2L
1,228 SR
Queue Stats
5W - 17L
1,012 Elo+
Solo
Chaac
Chaac
Emi_ironside
Chaac
Level 17
God Stats
72W - 88L
1,322 SR
Queue Stats
92W - 124L
1,102 Elo+
Solo
Cthulhu
Cthulhu
LamontCovington1
Cthulhu
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 29L
1,073 Elo+
Solo
Aphrodite
Aphrodite
NaughtyCami
Aphrodite
Level 14
God Stats
28W - 19L
1,408 SR
Queue Stats
225W - 254L
1,103 Elo+
Solo
Hades
Hades
babbostolker
Hades
Level 6
God Stats
1W - 4L
1,106 SR
Queue Stats
4W - 13L
1,500 Elo+
Solo
Team Averages
Level 17
1,313 SR
1,158 Elo+

VS

Team Averages
Level 23
1,532 SR
1,101 Elo+
Loki
Loki
 
Loki
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 14L
772 Elo+
Solo
Neith
Neith
 
Neith
Level 16
God Stats
3W - 4L
1,144 SR
Queue Stats
13W - 32L
879 Elo+
Solo
Nu Wa
Nu Wa
Eriiic-38
Nu Wa
Level 27
God Stats
16W - 15L
1,574 SR
Queue Stats
103W - 131L
1,326 Elo+
Solo
Cthulhu
Cthulhu
RatedMonoMatt
Cthulhu
Level 28
God Stats
13W - 6L
1,908 SR
Queue Stats
412W - 424L
1,415 Elo+
Solo
Hun Batz
Hun Batz
s-araujo
Hun Batz
Level 29
God Stats
17W - 9L
1,533 SR
Queue Stats
58W - 63L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
18 / 10 / 12
18,933
498
32,755
39,696
20,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 10 / 5
17,886
471
34,422
42,889
22,152
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
4 / 7 / 12
18,464
486
12,357
34,479
14,296
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
NaughtyCami
Aphrodite
20
9 / 2 / 12
19,227
506
38,041
33,666
14,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

10
0 / 5 / 3
11,073
291
1,605
10,286
3,606

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
0 / 8 / 8
12,070
318
1,446
11,263
3,028
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
 
Neith
18
2 / 12 / 7
13,480
355
4,186
20,973
7,440
Nu Wa
Eriiic-38
Nu Wa
20
11 / 10 / 8
17,365
457
55,185
40,463
14,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
20
12 / 5 / 6
19,772
520
39,974
37,995
37,796
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
s-araujo
Hun Batz
20
7 / 10 / 4
18,891
497
24,495
37,219
17,904
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
65
43
Kills
32
34
Deaths
45
44
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
18
10
12
2.4
L
Loki
 
Loki
0
8
8
0.5
L
Neith
 
Neith
2
12
7
0.46
W
12
10
5
1.45
L
Nu Wa
Eriiic-38
Nu Wa
11
10
8
1.5
W
4
7
12
1.43
W
Aphrodite
NaughtyCami
Aphrodite
9
2
12
7.5
L
Cthulhu
12
5
6
3
W
0
5
3
0.3
L
Hun Batz
s-araujo
Hun Batz
7
10
4
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,180
Damage
125,286
161,016
Taken
147,913
75,870
Mitigated
80,972
75,230
Healing
17,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
32,755
6,481
1,268
14,421
39,696
20,922
2,287
22,468
17,228
0
107,465
L
Loki
 
Loki
1,446
552
0
0
11,263
3,028
240
2,462
8,801
0
12,768
L
Neith
 
Neith
4,186
1,459
0
1,557
20,973
7,440
399
8,731
12,242
0
22,546
W
34,422
8,622
0
14,721
42,889
22,152
2,273
27,308
15,219
0
114,668
L
Nu Wa
Eriiic-38
Nu Wa
55,185
17,293
0
6,673
40,463
14,804
293
18,207
22,256
125,069
0
W
12,357
1,572
532
11,226
34,479
14,296
1,066
22,616
11,863
81,766
0
W
Aphrodite
NaughtyCami
Aphrodite
38,041
1,889
6,053
26,550
33,666
14,894
5,319
18,164
15,502
189,744
0
L
Cthulhu
39,974
3,755
0
3,190
37,995
37,796
540
10,413
27,582
117,060
0
W
1,605
476
84
375
10,286
3,606
81
4,603
5,683
6,872
0
L
Hun Batz
s-araujo
Hun Batz
24,495
6,441
0
5,869
37,219
17,904
3,262
12,358
24,861
0
183,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,583
Gold Earned
81,578
665
Minions Killed
574
0
Camps Cleared
0
2,834,359
Distance Traveled
2,749,935
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
18,933
498
98
3
0
636,068
1
L
Loki
12,070
318
18
0
0
400,803
0
L
Neith
13,480
355
29
1
0
424,109
0
W
Chaac
17,886
471
152
4
0
645,958
0
L
Nu Wa
17,365
457
116
3
0
573,899
0
W
Cthulhu
18,464
486
102
3
0
610,602
0
W
Aphrodite
19,227
506
305
8
0
648,836
0
L
Cthulhu
19,772
520
171
5
0
681,963
1
W
Hades
11,073
291
8
0
0
292,895
1
L
Hun Batz
18,891
497
240
6
0
669,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role