Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 14
God Stats
0W - 1L
1,804 SR
Queue Stats
4W - 11L
1,218 Elo+
Solo
Zeus
Zeus
Bombenleger_Can
Zeus
Level 10
God Stats
2W - 6L
1,294 SR
Queue Stats
8W - 15L
911 Elo+
Solo
Izanami
Izanami
Deus mortis1943
Izanami
Level 18
God Stats
3W - 2L
1,537 SR
Queue Stats
13W - 13L
1,224 Elo+
Party 1
Kuzenbo
Kuzenbo
big_frendly_boi
Kuzenbo
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,280 Elo+
Solo
Cthulhu
Cthulhu
harry the bombe
Cthulhu
Level 27
God Stats
14W - 9L
1,744 SR
Queue Stats
16W - 14L
1,189 Elo+
Party 1
Team Averages
Level 15
1,576 SR
1,164 Elo+

VS

Team Averages
Level 23
1,621 SR
1,359 Elo+
Ra
Ra
Cynics2448
Ra
Level 5
God Stats
11W - 7L
1,500 SR
Queue Stats
87W - 96L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
StruckDust89360
Guan Yu
Level 23
God Stats
1W - 1L
1,369 SR
Queue Stats
6W - 12L
1,100 Elo+
Solo
Hou Yi
Hou Yi
TheOpePope
Hou Yi
Level 42
God Stats
2W - 0L
1,689 SR
Queue Stats
117W - 120L
1,738 Elo+
Party 2
Fenrir
Fenrir
TyroneBWC
Fenrir
Level 29
God Stats
4W - 0L
1,907 SR
Queue Stats
46W - 39L
1,327 Elo+
Solo
Artio
Artio
murfiga
Artio
Level 18
God Stats
3W - 0L
1,642 SR
Queue Stats
13W - 16L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 1 / 2
8,717
335
411
2,282
667
19
0 / 6 / 1
12,377
476
12,375
11,946
8,347
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 5 / 10
13,080
503
15,945
17,084
5,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 6 / 8
11,133
428
4,511
14,005
15,047
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
14 / 1 / 10
14,189
546
20,373
21,491
23,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
10,430
401
6,815
9,737
3,743
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 8 / 1
11,178
430
4,733
17,639
12,206
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
TheOpePope
Hou Yi
18
8 / 7 / 5
13,268
510
15,262
13,058
5,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
TyroneBWC
Fenrir
18
3 / 6 / 1
11,589
446
5,722
18,171
10,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
murfiga
Artio
18
3 / 2 / 10
13,222
509
8,199
16,415
13,967
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
28
Kills
18
19
Deaths
30
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
2
1
L
0
6
1
0.08
W
1
7
4
0.43
L
11
5
10
3.2
W
3
8
1
0.44
W
Hou Yi
TheOpePope
Hou Yi
8
7
5
1.5
W
Fenrir
TyroneBWC
Fenrir
3
6
1
0.58
L
3
6
8
1.17
L
14
1
10
19
W
Artio
murfiga
Artio
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,615
Damage
40,731
66,808
Taken
75,020
53,739
Mitigated
46,198
6,312
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
411
215
0
0
2,282
667
0
779
1,503
6,432
0
L
12,375
1,922
0
2,382
11,946
8,347
1,558
3,680
8,266
89,019
0
W
6,815
1,436
1,447
221
9,737
3,743
963
3,871
5,766
37,143
0
L
15,945
11,084
0
0
17,084
5,850
2,296
4,390
12,694
0
63,265
W
4,733
674
1,165
3,543
17,639
12,206
470
7,523
10,041
261
28,398
W
Hou Yi
TheOpePope
Hou Yi
15,262
7,911
0
0
13,058
5,777
5,609
5,282
7,726
50
92,037
W
Fenrir
TyroneBWC
Fenrir
5,722
1,693
0
2,644
18,171
10,505
2,511
11,158
6,888
0
60,503
L
4,511
1,498
0
792
14,005
15,047
194
1,528
12,173
27,342
245
L
20,373
1,195
1,650
1,488
21,491
23,828
1,038
5,668
15,823
94,277
0
W
Artio
murfiga
Artio
8,199
302
0
5,250
16,415
13,967
726
9,242
7,148
26,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,496
Gold Earned
59,687
380
Minions Killed
363
0
Camps Cleared
0
1,879,870
Distance Traveled
2,189,971
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,717
335
14
1
0
75,763
0
L
Zeus
12,377
476
136
5
0
382,978
0
W
Ra
10,430
401
52
2
0
454,914
2
L
Izanami
13,080
503
72
3
0
461,394
1
W
Guan Yu
11,178
430
50
2
0
391,930
0
W
Hou Yi
13,268
510
122
5
0
394,200
0
W
Fenrir
11,589
446
98
4
0
463,025
0
L
Kuzenbo
11,133
428
35
1
0
431,035
0
L
Cthulhu
14,189
546
123
5
0
528,700
4
W
Artio
13,222
509
41
2
0
485,902
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role