Player Matchup

Neith
Neith
CrazyBullet21
Neith
Level 158
God Stats
8W - 4L
1,623 SR
Queue Stats
85W - 71L
1,657 Elo+
Party 2
Ah Puch
Ah Puch
FRXSCHKXTZE
Ah Puch
Level 93
God Stats
6W - 3L
1,331 SR
Queue Stats
25W - 28L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
GGC Optimum
Cthulhu
Level 145
God Stats
4W - 1L
1,665 SR
Queue Stats
77W - 46L
1,581 Elo+
Party 2
Team Averages
Level 132
1,539 SR
1,547 Elo+

VS

Team Averages
Level 78
1,353 SR
1,432 Elo+
Fafnir
Fafnir
EggBokLard69
Fafnir
Level 85
God Stats
0W - 2L
1,303 SR
Queue Stats
94W - 81L
1,427 Elo+
Party 1
Anubis
Anubis
Jambo The Frog
Anubis
Level 45
God Stats
56W - 45L
1,541 SR
Queue Stats
82W - 84L
1,394 Elo+
Party 1
Susano
Susano
yu boi michael
Susano
Level 105
God Stats
0W - 1L
1,216 SR
Queue Stats
70W - 61L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 14
13,303
665
18,694
15,612
5,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
FRXSCHKXTZE
Ah Puch
17
8 / 5 / 7
13,844
692
16,711
10,932
3,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
GGC Optimum
Cthulhu
17
8 / 3 / 9
13,966
698
11,803
12,789
12,019
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
0 / 2 / 6
12,588
629
5,006
18,423
22,651
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 8 / 3
13,555
678
8,885
17,842
7,535
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 8 / 3
12,386
619
12,478
18,105
6,609
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
18
Kills
10
10
Deaths
18
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
L
Fafnir
0
2
6
1.5
W
Ah Puch
FRXSCHKXTZE
Ah Puch
8
5
7
2.3
W
Cthulhu
GGC Optimum
Cthulhu
8
3
9
4.17
L
5
8
3
0.81
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,208
Damage
26,369
39,333
Taken
54,370
20,731
Mitigated
36,795
14,435
Healing
10,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,694
6,821
0
8,999
15,612
5,566
1,531
6,825
8,787
0
95,212
L
Fafnir
5,006
1,307
266
3,877
18,423
22,651
0
7,859
10,564
24,284
0
W
Ah Puch
FRXSCHKXTZE
Ah Puch
16,711
0
824
2,108
10,932
3,146
677
4,001
6,931
63,572
0
W
Cthulhu
GGC Optimum
Cthulhu
11,803
562
282
2,222
12,789
12,019
216
3,405
9,384
59,514
0
L
8,885
50
0
4,562
17,842
7,535
0
9,889
7,953
79,728
0
L
12,478
1,443
0
2,060
18,105
6,609
0
10,799
7,306
0
39,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,113
Gold Earned
38,529
263
Minions Killed
189
0
Camps Cleared
0
1,075,566
Distance Traveled
982,786
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,303
665
118
6
0
356,684
7
L
Fafnir
12,588
629
13
1
0
374,876
0
W
Ah Puch
13,844
692
87
4
0
357,166
8
W
Cthulhu
13,966
698
58
3
0
361,716
5
L
Anubis
13,555
678
133
7
0
301,375
0
L
Susano
12,386
619
43
2
0
306,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role