Player Matchup

Heimdallr
Heimdallr
Fivi12
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,689 Elo+
Party 4
Set
Set
GodZeeHunter
Set
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 123L
1,566 Elo+
Solo
Scylla
Scylla
OrochiTheMaster
Scylla
Level 17
God Stats
7W - 5L
1,887 SR
Queue Stats
23W - 26L
1,616 Elo+
Party 3
Achilles
Achilles
Shakma
Achilles
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,663 Elo+
Party 3
Kukulkan
Kukulkan
maltem02
Kukulkan
Level 21
God Stats
2W - 2L
1,600 SR
Queue Stats
3W - 2L
1,689 Elo+
Party 4
Team Averages
Level 21
1,597 SR
1,645 Elo+

VS

Team Averages
Level 24
1,640 SR
1,541 Elo+
Scylla
Scylla
DonSmilodon
Scylla
Level 29
God Stats
68W - 25L
1,822 SR
Queue Stats
213W - 121L
1,670 Elo+
Solo
Cthulhu
Cthulhu
MoonShard92
Cthulhu
Level 35
God Stats
8W - 5L
1,505 SR
Queue Stats
32W - 26L
1,507 Elo+
Party 2
Merlin
Merlin
alanaszv345
Merlin
Level 4
God Stats
2W - 4L
1,332 SR
Queue Stats
3W - 4L
1,467 Elo+
Party 1
Chang'e
Chang'e
toxic456
Chang'e
Level 29
God Stats
3W - 0L
1,857 SR
Queue Stats
9W - 7L
1,555 Elo+
Party 1
Izanami
Izanami
Борщецкий
Izanami
Level 23
God Stats
13W - 6L
1,684 SR
Queue Stats
17W - 11L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fivi12
Heimdallr
18
5 / 11 / 9
11,767
1,070
12,266
19,611
7,766
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 10 / 10
11,586
1,053
13,448
21,745
9,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 8 / 9
10,637
967
15,273
17,839
6,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
Shakma
Achilles
17
4 / 10 / 6
11,140
1,013
19,513
26,127
16,391
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
maltem02
Kukulkan
17
2 / 9 / 8
10,842
986
11,017
17,307
6,573
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
20 / 1 / 19
15,828
1,439
39,575
13,603
4,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
MoonShard92
Cthulhu
19
8 / 5 / 25
12,274
1,116
18,117
16,615
10,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
18
5 / 3 / 20
11,446
1,041
9,254
12,495
4,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
toxic456
Chang'e
20
7 / 5 / 28
12,921
1,175
17,943
18,954
6,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 3 / 17
11,963
1,088
12,545
13,699
4,820
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
157
17
Kills
48
48
Deaths
17
42
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Scylla
20
1
19
29.5
L
Heimdallr
Fivi12
Heimdallr
5
11
9
0.86
L
4
10
10
0.9
W
Cthulhu
MoonShard92
Cthulhu
8
5
25
4.1
L
2
8
9
0.81
L
Achilles
Shakma
Achilles
4
10
6
0.7
W
Merlin
5
3
20
5
L
Kukulkan
maltem02
Kukulkan
2
9
8
0.67
W
Chang'e
toxic456
Chang'e
7
5
28
4.2
W
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,517
Damage
97,434
102,629
Taken
75,366
46,624
Mitigated
30,847
6,351
Healing
28,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
39,575
5,177
0
4,350
13,603
4,538
0
4,703
8,900
65,943
0
L
Heimdallr
Fivi12
Heimdallr
12,266
5,809
758
791
19,611
7,766
0
16,672
2,939
0
32,248
L
13,448
4,876
128
1,113
21,745
9,612
0
17,661
4,084
0
37,724
W
Cthulhu
MoonShard92
Cthulhu
18,117
542
3,424
900
16,615
10,463
0
6,733
9,882
32,152
0
L
15,273
1,481
0
725
17,839
6,282
0
15,368
2,471
33,485
0
L
Achilles
Shakma
Achilles
19,513
6,323
537
1,915
26,127
16,391
0
21,182
4,945
0
37,384
W
Merlin
9,254
500
0
0
12,495
4,470
0
3,829
8,666
15,313
0
L
Kukulkan
maltem02
Kukulkan
11,017
895
0
384
17,307
6,573
0
14,006
3,301
26,721
0
W
Chang'e
toxic456
Chang'e
17,943
1,325
9,403
8,462
18,954
6,556
0
4,967
13,987
35,271
0
W
12,545
9,605
0
1,932
13,699
4,820
0
6,058
7,641
0
29,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,972
Gold Earned
64,432
190
Minions Killed
201
4
Camps Cleared
5
956,297
Distance Traveled
1,025,030
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,828
1,439
62
6
2
216,199
3
L
Heimdallr
11,767
1,070
30
3
1
186,083
0
L
Set
11,586
1,053
63
6
1
198,293
0
W
Cthulhu
12,274
1,116
37
3
0
193,944
0
L
Scylla
10,637
967
40
4
1
179,503
0
L
Achilles
11,140
1,013
28
3
0
215,499
0
W
Merlin
11,446
1,041
8
1
0
222,721
0
L
Kukulkan
10,842
986
29
3
1
176,919
0
W
Chang'e
12,921
1,175
42
4
2
209,687
1
W
Izanami
11,963
1,088
52
5
1
182,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role