Player Matchup

Artemis
Artemis
Cahill_1515
Artemis
Level 24
God Stats
0W - 2L
1,349 SR
Queue Stats
12W - 18L
1,465 Elo+
Solo
Cthulhu
Cthulhu
NYTEBLAYDE 93
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,376 Elo+
Solo
Thor
Thor
i MARK95 x
Thor
Level 6
God Stats
0W - 2L
1,309 SR
Queue Stats
9W - 21L
1,221 Elo+
Solo
Team Averages
Level 18
1,386 SR
1,354 Elo+

VS

Team Averages
Level 44
1,584 SR
1,405 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 15
God Stats
2W - 2L
1,633 SR
Queue Stats
3W - 3L
1,591 Elo+
Party 1
Chaac
Chaac
Saintcig
Chaac
Level 107
God Stats
29W - 20L
1,624 SR
Queue Stats
213W - 204L
1,452 Elo+
Party 1
Bakasura
Bakasura
SkullPrincezz89
Bakasura
Level 11
God Stats
2W - 3L
1,494 SR
Queue Stats
12W - 18L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cahill_1515
Artemis
12
6 / 3 / 2
8,568
714
8,770
8,381
3,028
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
11
1 / 5 / 6
7,618
635
5,663
9,697
6,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 9 / 4
7,654
638
2,186
10,200
5,691
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
10 / 0 / 7
10,227
852
12,282
4,575
1,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Saintcig
Chaac
13
6 / 2 / 10
9,457
788
7,935
11,612
8,531
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
8
1 / 7 / 3
7,257
605
2,101
9,227
3,093
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
17
17
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
10
0
7
13.5
L
Artemis
Cahill_1515
Artemis
6
3
2
2.33
L
Cthulhu
1
5
6
0.8
W
Chaac
Saintcig
Chaac
6
2
10
5.5
W
Bakasura
1
7
3
0.36
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,619
Damage
22,318
28,278
Taken
25,414
15,028
Mitigated
13,390
4,598
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,282
529
0
0
4,575
1,766
1,256
921
3,654
39,408
0
L
Artemis
Cahill_1515
Artemis
8,770
4,714
660
3,015
8,381
3,028
672
4,293
3,977
0
29,968
L
Cthulhu
5,663
1,157
433
490
9,697
6,309
198
4,015
5,537
24,556
0
W
Chaac
Saintcig
Chaac
7,935
1,661
0
6,015
11,612
8,531
1,143
2,677
8,935
0
28,757
W
Bakasura
2,101
1,666
0
1,607
9,227
3,093
0
2,234
6,993
0
11,894
L
2,186
973
0
0
10,200
5,691
0
4,001
5,924
0
7,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,840
Gold Earned
26,941
95
Minions Killed
131
0
Camps Cleared
0
559,605
Distance Traveled
563,870
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,227
852
68
6
0
221,598
0
L
Artemis
8,568
714
44
4
0
191,933
1
L
Cthulhu
7,618
635
44
4
0
210,818
1
W
Chaac
9,457
788
37
3
0
206,729
0
W
Bakasura
7,257
605
26
2
0
135,543
0
L
Thor
7,654
638
7
1
0
156,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role