Player Matchup

Cthulhu
Cthulhu
AivijusSenpai
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,243 Elo+
Party 1
Artemis
Artemis
AugusteSenpai
Artemis
Level 101
God Stats
0W - 2L
1,195 SR
Queue Stats
9W - 17L
1,308 Elo+
Party 1
Mercury
Mercury
Inariy
Mercury
Level 58
God Stats
0W - 2L
1,183 SR
Queue Stats
16W - 19L
1,468 Elo+
Party 2
Heimdallr
Heimdallr
mada96
Heimdallr
Level 102
God Stats
11W - 6L
1,492 SR
Queue Stats
98W - 85L
1,455 Elo+
Solo
Hachiman
Hachiman
redmist988
Hachiman
Level 79
God Stats
4W - 8L
1,438 SR
Queue Stats
16W - 13L
1,567 Elo+
Party 2
Team Averages
Level 81
1,362 SR
1,408 Elo+

VS

Team Averages
Level 91
1,442 SR
1,452 Elo+
Rama
Rama
Dragonweaver
Rama
Level 145
God Stats
66W - 54L
1,451 SR
Queue Stats
338W - 321L
1,525 Elo+
Solo
Cthulhu
Cthulhu
Ebilmonsi
Cthulhu
Level 99
God Stats
4W - 5L
1,294 SR
Queue Stats
57W - 51L
1,430 Elo+
Solo
Artemis
Artemis
IBlessingI
Artemis
Level 46
God Stats
4W - 4L
1,328 SR
Queue Stats
52W - 55L
1,416 Elo+
Solo
Ratatoskr
Ratatoskr
Revew111
Ratatoskr
Level 66
God Stats
4W - 2L
1,634 SR
Queue Stats
121W - 91L
1,522 Elo+
Solo
Kukulkan
Kukulkan
SmokeySylon
Kukulkan
Level 99
God Stats
11W - 7L
1,502 SR
Queue Stats
60W - 64L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
3 / 7 / 17
14,115
1,008
18,400
27,361
13,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
20
9 / 10 / 12
15,483
1,106
24,138
26,925
9,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Inariy
Mercury
20
3 / 12 / 14
13,354
954
15,041
26,341
9,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
mada96
Heimdallr
20
6 / 7 / 16
13,897
993
16,007
21,614
8,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
redmist988
Hachiman
20
6 / 5 / 17
14,534
1,038
25,529
21,210
7,219
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 6 / 9
17,958
1,283
28,125
16,960
7,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Ebilmonsi
Cthulhu
20
7 / 4 / 21
15,190
1,085
26,678
23,804
13,501
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
IBlessingI
Artemis
20
6 / 5 / 20
14,058
1,004
24,009
23,528
14,356
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ratatoskr
Revew111
Ratatoskr
20
3 / 9 / 19
13,319
951
11,990
23,496
9,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
SmokeySylon
Kukulkan
20
7 / 3 / 15
14,664
1,047
27,189
16,939
8,225
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
125
27
Kills
41
41
Deaths
27
76
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
7
17
1.64
L
Artemis
9
10
12
1.5
W
18
6
9
3.75
W
Cthulhu
Ebilmonsi
Cthulhu
7
4
21
4.38
W
Artemis
IBlessingI
Artemis
6
5
20
3.2
L
Mercury
Inariy
Mercury
3
12
14
0.83
W
Ratatoskr
Revew111
Ratatoskr
3
9
19
1.39
W
Kukulkan
SmokeySylon
Kukulkan
7
3
15
4.83
L
Heimdallr
mada96
Heimdallr
6
7
16
2
L
Hachiman
redmist988
Hachiman
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,115
Damage
117,991
123,451
Taken
104,727
48,350
Mitigated
53,055
15,911
Healing
15,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
18,400
729
1,095
6,388
27,361
13,650
0
10,687
16,674
58,047
0
L
Artemis
24,138
13,356
1,031
4,617
26,925
9,484
0
13,011
13,914
0
51,308
W
28,125
23,308
0
3,407
16,960
7,602
0
3,256
13,691
0
58,614
W
Cthulhu
Ebilmonsi
Cthulhu
26,678
1,099
1,204
3,419
23,804
13,501
0
4,492
19,312
50,616
0
W
Artemis
IBlessingI
Artemis
24,009
14,451
0
4,713
23,528
14,356
0
5,141
18,387
0
38,784
L
Mercury
Inariy
Mercury
15,041
5,766
0
933
26,341
9,625
0
8,404
17,937
0
28,392
W
Ratatoskr
Revew111
Ratatoskr
11,990
855
0
1,481
23,496
9,371
0
3,473
18,930
0
21,454
W
Kukulkan
SmokeySylon
Kukulkan
27,189
1,491
0
1,489
16,939
8,225
0
2,038
14,901
62,293
0
L
Heimdallr
mada96
Heimdallr
16,007
7,194
0
1,317
21,614
8,372
0
12,543
9,071
0
33,584
L
Hachiman
redmist988
Hachiman
25,529
20,943
0
530
21,210
7,219
0
9,222
11,988
0
48,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,383
Gold Earned
75,189
266
Minions Killed
273
6
Camps Cleared
12
1,373,436
Distance Traveled
1,406,105
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,115
1,008
99
7
0
294,279
0
L
Artemis
15,483
1,106
66
5
0
233,615
1
W
Rama
17,958
1,283
74
5
5
261,511
0
W
Cthulhu
15,190
1,085
62
4
0
279,964
0
W
Artemis
14,058
1,004
37
3
2
242,445
1
L
Mercury
13,354
954
19
1
5
317,019
1
W
Ratatoskr
13,319
951
10
1
4
354,329
4
W
Kukulkan
14,664
1,047
90
6
1
267,856
0
L
Heimdallr
13,897
993
27
2
0
264,427
1
L
Hachiman
14,534
1,038
55
4
1
264,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role