Player Matchup

Cthulhu
Cthulhu
CaptainIronhead
Cthulhu
Level 80
God Stats
2W - 2L
1,705 SR
Queue Stats
42W - 33L
1,568 Elo+
Party 3
Loki
Loki
JGarcy
Loki
Level 128
God Stats
0W - 2L
1,735 SR
Queue Stats
47W - 35L
1,569 Elo+
Solo
Bellona
Bellona
SovietF
Bellona
Level 48
God Stats
3W - 5L
1,445 SR
Queue Stats
42W - 48L
1,464 Elo+
Party 3
Vulcan
Vulcan
dirtcrime
Vulcan
Level 108
God Stats
9W - 2L
1,889 SR
Queue Stats
22W - 11L
1,724 Elo+
Party 2
Heimdallr
Heimdallr
varymatras
Heimdallr
Level 96
God Stats
1W - 2L
1,276 SR
Queue Stats
7W - 7L
1,680 Elo+
Party 2
Team Averages
Level 92
1,610 SR
1,601 Elo+

VS

Team Averages
Level 114
1,581 SR
1,459 Elo+
Jormungandr
Jormungandr
Baytonator
Jormungandr
Level 128
God Stats
1W - 0L
1,508 SR
Queue Stats
3W - 1L
1,311 Elo+
Party 1
Amaterasu
Amaterasu
Dattatreya
Amaterasu
Level 106
God Stats
1W - 0L
1,662 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Discordia
Discordia
Hrime
Discordia
Level 102
God Stats
8W - 1L
1,518 SR
Queue Stats
41W - 31L
1,513 Elo+
Party 4
Cthulhu
Cthulhu
LosPenguiinos
Cthulhu
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 20L
1,483 Elo+
Party 1
Hachiman
Hachiman
Novageddon
Hachiman
Level 96
God Stats
6W - 0L
1,716 SR
Queue Stats
29W - 24L
1,489 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 8
13,095
1,007
23,846
28,895
20,305
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
JGarcy
Loki
17
5 / 9 / 2
12,407
954
8,840
19,739
7,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
SovietF
Bellona
18
1 / 8 / 6
11,347
873
12,351
23,789
12,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
dirtcrime
Vulcan
18
2 / 7 / 5
11,818
909
23,317
15,956
6,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
varymatras
Heimdallr
17
0 / 8 / 4
10,427
802
5,820
15,129
5,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Baytonator
Jormungandr
20
6 / 3 / 20
13,042
1,003
20,480
21,305
7,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Dattatreya
Amaterasu
20
10 / 3 / 23
14,256
1,097
29,917
23,354
16,298
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Hrime
Discordia
19
3 / 1 / 20
12,025
925
21,631
6,159
2,060
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
20
14 / 1 / 14
15,157
1,166
17,025
14,565
14,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Novageddon
Hachiman
18
3 / 5 / 16
11,729
902
9,736
12,595
4,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
129
13
Kills
36
36
Deaths
13
25
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Baytonator
Jormungandr
6
3
20
5.33
L
5
4
8
2.25
W
Amaterasu
Dattatreya
Amaterasu
10
3
23
7.17
W
Discordia
Hrime
Discordia
3
1
20
13
L
Loki
JGarcy
Loki
5
9
2
0.67
W
Cthulhu
14
1
14
21
W
Hachiman
Novageddon
Hachiman
3
5
16
2.2
L
Bellona
SovietF
Bellona
1
8
6
0.5
L
Vulcan
dirtcrime
Vulcan
2
7
5
0.64
L
Heimdallr
varymatras
Heimdallr
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,174
Damage
98,789
103,508
Taken
77,978
51,844
Mitigated
45,121
2,236
Healing
12,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Baytonator
Jormungandr
20,480
4,976
0
900
21,305
7,387
0
16,776
4,529
40,463
0
L
23,846
2,755
0
0
28,895
20,305
0
18,590
10,305
38,063
0
W
Amaterasu
Dattatreya
Amaterasu
29,917
15,547
0
9,613
23,354
16,298
0
12,284
11,070
0
46,251
W
Discordia
Hrime
Discordia
21,631
168
0
250
6,159
2,060
0
2,500
3,659
35,451
0
L
Loki
JGarcy
Loki
8,840
3,521
0
0
19,739
7,332
0
7,806
11,933
0
32,235
W
Cthulhu
17,025
297
453
0
14,565
14,478
0
9,661
4,904
60,824
0
W
Hachiman
Novageddon
Hachiman
9,736
5,171
0
1,113
12,595
4,898
0
5,942
6,653
0
24,652
L
Bellona
SovietF
Bellona
12,351
3,633
0
1,572
23,789
12,878
0
14,122
9,667
0
20,282
L
Vulcan
dirtcrime
Vulcan
23,317
8,058
0
664
15,956
6,189
0
9,907
6,049
63,845
0
L
Heimdallr
varymatras
Heimdallr
5,820
1,722
0
0
15,129
5,140
0
8,711
6,418
0
13,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,094
Gold Earned
66,209
224
Minions Killed
245
7
Camps Cleared
7
1,250,342
Distance Traveled
1,382,401
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,042
1,003
34
3
0
273,415
0
L
Cthulhu
13,095
1,007
33
3
1
278,200
0
W
Amaterasu
14,256
1,097
37
3
3
329,227
2
W
Discordia
12,025
925
34
3
2
262,466
0
L
Loki
12,407
954
52
4
2
227,181
1
W
Cthulhu
15,157
1,166
98
8
1
299,744
0
W
Hachiman
11,729
902
42
3
1
217,549
0
L
Bellona
11,347
873
23
2
3
264,321
0
L
Vulcan
11,818
909
96
7
1
269,311
1
L
Heimdallr
10,427
802
20
2
0
211,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role