Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Alter3go
Cthulhu
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
Malps
Sun Wukong
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,538 Elo+
Party 1
Team Averages
Level 142
1,500 SR
1,531 Elo+

VS

Team Averages
Level 120
1,489 SR
1,581 Elo+
Zhong Kui
Zhong Kui
Jaroi
Zhong Kui
Level 160
God Stats
1W - 2L
1,170 SR
Queue Stats
88W - 95L
1,615 Elo+
Solo
Thor
Thor
Karratu
Thor
Level 106
God Stats
4W - 3L
1,719 SR
Queue Stats
146W - 132L
1,572 Elo+
Solo
Cthulhu
Cthulhu
Xenevo17
Cthulhu
Level 93
God Stats
6W - 9L
1,579 SR
Queue Stats
127W - 124L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 6 / 3
8,240
549
5,415
10,038
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Alter3go
Cthulhu
12
1 / 1 / 2
9,706
647
11,092
15,983
16,012
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Malps
Sun Wukong
13
2 / 3 / 1
9,210
614
8,713
14,910
12,162
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jaroi
Zhong Kui
13
3 / 0 / 7
9,574
638
11,104
12,631
11,851
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Karratu
Thor
13
4 / 2 / 4
9,755
650
10,076
10,268
4,028
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Xenevo17
Cthulhu
14
3 / 1 / 6
10,806
720
14,193
11,992
10,477
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
10
10
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
6
3
0.25
L
Cthulhu
Alter3go
Cthulhu
1
1
2
2
W
Zhong Kui
Jaroi
Zhong Kui
3
0
7
6.5
W
Thor
Karratu
Thor
4
2
4
3
L
Sun Wukong
Malps
Sun Wukong
2
3
1
0.83
W
Cthulhu
Xenevo17
Cthulhu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,220
Damage
35,373
40,931
Taken
34,891
31,875
Mitigated
26,356
7,813
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,415
745
1,991
1,764
10,038
3,701
0
6,889
3,094
31,749
0
L
Cthulhu
Alter3go
Cthulhu
11,092
1,061
193
2,217
15,983
16,012
0
9,689
5,955
29,916
0
W
Zhong Kui
Jaroi
Zhong Kui
11,104
1,446
0
2,987
12,631
11,851
1,384
6,079
6,327
20,654
0
W
Thor
Karratu
Thor
10,076
1,943
0
750
10,268
4,028
1,231
5,046
5,022
0
35,550
L
Sun Wukong
Malps
Sun Wukong
8,713
2,246
0
1,648
14,910
12,162
0
8,175
6,485
0
33,598
W
Cthulhu
Xenevo17
Cthulhu
14,193
231
3,284
1,948
11,992
10,477
88
5,481
6,326
62,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
30,135
143
Minions Killed
163
0
Camps Cleared
0
786,476
Distance Traveled
855,037
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,240
549
50
3
0
213,823
0
L
Cthulhu
9,706
647
45
3
0
287,533
3
W
Zhong Kui
9,574
638
38
3
0
273,378
4
W
Thor
9,755
650
50
3
0
273,756
3
L
Sun Wukong
9,210
614
48
3
0
285,120
1
W
Cthulhu
10,806
720
75
5
0
307,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role