Player Matchup

Ravana
Ravana
Falopi
Ravana
Level 17
God Stats
3W - 2L
1,476 SR
Queue Stats
19W - 23L
1,338 Elo+
Solo
Fenrir
Fenrir
Imahadeus
Fenrir
Level 29
God Stats
2W - 5L
1,484 SR
Queue Stats
71W - 49L
1,461 Elo+
Solo
Persephone
Persephone
SupremeGod123
Persephone
Level 29
God Stats
4W - 4L
1,454 SR
Queue Stats
18W - 25L
1,354 Elo+
Solo
Osiris
Osiris
Volfxz
Osiris
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 61L
1,685 Elo+
Solo
Artemis
Artemis
Widicuwous
Artemis
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 83L
1,336 Elo+
Solo
Team Averages
Level 19
1,483 SR
1,435 Elo+

VS

Team Averages
Level 31
1,491 SR
1,501 Elo+
Thor
Thor
GodOfMemery
Thor
Level 17
God Stats
0W - 3L
1,233 SR
Queue Stats
10W - 20L
1,225 Elo+
Solo
Cthulhu
Cthulhu
Impaler142
Cthulhu
Level 11
God Stats
3W - 2L
1,487 SR
Queue Stats
5W - 6L
1,739 Elo+
Party 1
Merlin
Merlin
Shanoy
Merlin
Level 29
God Stats
6W - 10L
1,459 SR
Queue Stats
58W - 60L
1,407 Elo+
Solo
Da Ji
Da Ji
SkriptedRogue
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,739 Elo+
Party 1
Apollo
Apollo
Ubreakable
Apollo
Level 30
God Stats
1W - 1L
1,778 SR
Queue Stats
22W - 25L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Falopi
Ravana
20
3 / 12 / 13
15,288
463
11,028
25,318
12,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Imahadeus
Fenrir
20
7 / 7 / 10
19,018
576
11,595
32,163
16,081
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
SupremeGod123
Persephone
20
3 / 13 / 13
15,207
461
15,647
29,627
11,767
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Osiris
Volfxz
Osiris
20
5 / 2 / 17
17,971
545
22,525
30,091
50,169
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
Widicuwous
Artemis
20
30 / 9 / 8
21,922
664
67,021
45,232
21,146
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 18
13,415
407
13,291
35,590
26,365
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Impaler142
Cthulhu
19
2 / 6 / 17
15,262
462
22,965
31,980
49,111
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
Shanoy
Merlin
20
3 / 12 / 9
14,212
431
21,006
27,932
19,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
16 / 9 / 7
16,979
515
31,945
29,377
18,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Ubreakable
Apollo
20
19 / 12 / 9
17,666
535
41,357
31,813
17,135
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
103
48
Kills
43
43
Deaths
50
61
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ravana
Falopi
Ravana
3
12
13
0.79
L
3
11
18
1.09
W
Fenrir
Imahadeus
Fenrir
7
7
10
1.71
L
Cthulhu
Impaler142
Cthulhu
2
6
17
1.75
L
Merlin
Shanoy
Merlin
3
12
9
0.63
L
16
9
7
2.17
W
Persephone
SupremeGod123
Persephone
3
13
13
0.73
L
Apollo
Ubreakable
Apollo
19
12
9
1.96
W
Osiris
Volfxz
Osiris
5
2
17
6.75
W
Artemis
Widicuwous
Artemis
30
9
8
3.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,816
Damage
130,564
162,431
Taken
156,692
112,048
Mitigated
130,358
56,334
Healing
25,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Falopi
Ravana
11,028
2,640
0
3,641
25,318
12,885
1,754
6,684
18,559
0
85,212
L
13,291
3,211
1,372
5,301
35,590
26,365
458
2,339
33,099
0
45,566
W
Fenrir
Imahadeus
Fenrir
11,595
5,024
0
14,069
32,163
16,081
2,942
4,730
27,110
0
132,249
L
Cthulhu
Impaler142
Cthulhu
22,965
348
2,188
1,722
31,980
49,111
715
4,901
26,984
45,991
1,967
L
Merlin
Shanoy
Merlin
21,006
192
175
4,943
27,932
19,639
147
4,175
23,382
85,992
0
L
31,945
9,449
0
1,539
29,377
18,108
1,297
3,266
25,995
0
71,096
W
Persephone
SupremeGod123
Persephone
15,647
2,239
402
4,242
29,627
11,767
923
8,570
20,882
55,373
0
L
Apollo
Ubreakable
Apollo
41,357
29,723
0
8,666
31,813
17,135
10,053
4,604
27,084
0
125,494
W
Osiris
Volfxz
Osiris
22,525
5,788
0
5,219
30,091
50,169
835
8,235
21,631
820
113,879
W
Artemis
Widicuwous
Artemis
67,021
51,148
0
28,761
45,232
21,146
5,950
13,845
31,237
0
159,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,406
Gold Earned
77,534
668
Minions Killed
475
0
Camps Cleared
0
2,762,409
Distance Traveled
2,663,652
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,288
463
130
4
0
512,738
0
L
Thor
13,415
407
60
2
0
522,691
6
W
Fenrir
19,018
576
173
5
0
614,368
1
L
Cthulhu
15,262
462
67
2
0
608,291
0
L
Merlin
14,212
431
128
4
0
447,720
0
L
Da Ji
16,979
515
75
2
0
579,069
1
W
Persephone
15,207
461
78
2
0
513,215
0
L
Apollo
17,666
535
145
4
0
505,881
8
W
Osiris
17,971
545
145
4
0
609,168
2
W
Artemis
21,922
664
142
4
0
512,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role