Player Matchup

Fenrir
Fenrir
Killshot0071553
Fenrir
Level 23
God Stats
3W - 1L
1,725 SR
Queue Stats
137W - 135L
1,065 Elo+
Solo
Chaac
Chaac
WesternDev1l
Chaac
Level 25
God Stats
5W - 3L
1,412 SR
Queue Stats
15W - 25L
1,062 Elo+
Solo
Hou Yi
Hou Yi
iullrsz
Hou Yi
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
264W - 268L
1,241 Elo+
Solo
Cthulhu
Cthulhu
julianbc24
Cthulhu
Level 13
God Stats
63W - 64L
1,500 SR
Queue Stats
404W - 411L
1,146 Elo+
Solo
Yemoja
Yemoja
llpregoll
Yemoja
Level 13
God Stats
60W - 81L
1,080 SR
Queue Stats
122W - 160L
892 Elo+
Solo
Team Averages
Level 20
1,443 SR
1,081 Elo+

VS

Team Averages
Level 12
1,426 SR
1,124 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 14
God Stats
1W - 7L
1,232 SR
Queue Stats
12W - 18L
1,292 Elo+
Solo
Ravana
Ravana
Durchnudler
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
904 Elo+
Solo
Olorun
Olorun
GoldenNvMaster
Olorun
Level 7
God Stats
1W - 5L
1,396 SR
Queue Stats
6W - 21L
917 Elo+
Party 1
Thor
Thor
arthurgamees007
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
mighty-cloud690
Cthulhu
Level 22
God Stats
2W - 6L
1,500 SR
Queue Stats
29W - 63L
1,007 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
8,676
413
3,001
14,063
4,508
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
17 / 1 / 4
11,773
561
22,827
15,816
14,467
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
iullrsz
Hou Yi
16
6 / 3 / 10
10,491
500
18,091
13,309
4,947
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
julianbc24
Cthulhu
16
4 / 2 / 3
9,543
454
12,147
21,150
11,004
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yemoja
llpregoll
Yemoja
13
3 / 0 / 5
9,353
445
3,273
2,480
929
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
6 / 6 / 1
11,188
533
17,384
20,740
7,579
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
17
3 / 3 / 2
10,993
523
8,636
10,432
4,327
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 11 / 0
8,814
420
3,422
14,567
4,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 13 / 1
8,366
398
3,641
15,180
8,002
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 3 / 2
10,143
483
9,072
16,173
11,648
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
32
Kills
11
11
Deaths
36
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
6
6
1
1.08
L
Ravana
3
3
2
1.33
L
0
11
0
0
W
2
5
5
0.9
W
17
1
4
19
L
1
13
1
0.12
W
Hou Yi
iullrsz
Hou Yi
6
3
10
3.67
W
Cthulhu
julianbc24
Cthulhu
4
2
3
2.75
W
Yemoja
llpregoll
Yemoja
3
0
5
5.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,339
Damage
42,155
66,818
Taken
77,092
35,855
Mitigated
36,337
21,186
Healing
22,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
17,384
15,939
0
11,348
20,740
7,579
2,995
7,579
13,136
0
82,763
L
Ravana
8,636
2,815
111
3,258
10,432
4,327
338
1,734
8,608
0
74,335
L
3,422
1,164
420
2,428
14,567
4,781
2,069
1,512
12,633
35,997
0
W
3,001
654
0
6,035
14,063
4,508
0
3,234
10,804
0
45,229
W
22,827
8,316
0
6,622
15,816
14,467
1,688
5,100
10,516
0
66,539
L
3,641
911
0
575
15,180
8,002
246
1,970
12,963
0
13,333
W
Hou Yi
iullrsz
Hou Yi
18,091
11,319
0
1,122
13,309
4,947
556
1,972
11,262
0
65,056
W
Cthulhu
julianbc24
Cthulhu
12,147
1,080
0
6,607
21,150
11,004
0
1,928
19,122
47,332
0
W
Yemoja
llpregoll
Yemoja
3,273
477
800
0
2,480
929
790
260
2,195
25,869
0
L
9,072
883
688
3,356
16,173
11,648
125
2,625
13,358
49,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,836
Gold Earned
49,504
337
Minions Killed
394
0
Camps Cleared
0
1,746,750
Distance Traveled
1,802,268
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,188
533
114
5
0
340,370
1
L
Ravana
10,993
523
114
5
0
399,126
6
L
Olorun
8,814
420
66
3
0
329,476
0
W
Fenrir
8,676
413
60
3
0
406,896
0
W
Chaac
11,773
561
82
4
0
367,181
0
L
Thor
8,366
398
17
1
0
354,938
0
W
Hou Yi
10,491
500
96
5
0
341,704
0
W
Cthulhu
9,543
454
57
3
0
339,370
0
W
Yemoja
9,353
445
42
2
0
291,599
7
L
Cthulhu
10,143
483
83
4
0
378,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role