Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 7
God Stats
2W - 1L
1,543 SR
Queue Stats
2W - 2L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
JuanLike
Cthulhu
Level 18
God Stats
2W - 6L
1,322 SR
Queue Stats
104W - 112L
1,545 Elo+
Solo
Arachne
Arachne
RiptideApoc
Arachne
Level 24
God Stats
3W - 0L
1,851 SR
Queue Stats
34W - 25L
1,589 Elo+
Solo
Kuzenbo
Kuzenbo
Str3ngth3n69
Kuzenbo
Level 16
God Stats
2W - 1L
1,561 SR
Queue Stats
11W - 10L
1,576 Elo+
Party 2
Sol
Sol
kevin70076
Sol
Level 29
God Stats
1W - 3L
1,396 SR
Queue Stats
163W - 149L
1,569 Elo+
Solo
Team Averages
Level 19
1,535 SR
1,554 Elo+

VS

Team Averages
Level 15
1,629 SR
1,568 Elo+
Artemis
Artemis
Delenci
Artemis
Level 16
God Stats
2W - 2L
1,659 SR
Queue Stats
39W - 49L
1,521 Elo+
Solo
Heimdallr
Heimdallr
JustTiamo
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,775 Elo+
Party 1
Ao Kuang
Ao Kuang
Tenno9
Ao Kuang
Level 17
God Stats
0W - 1L
1,747 SR
Queue Stats
4W - 2L
1,651 Elo+
Party 1
Ares
Ares
Widicuwous
Ares
Level 7
God Stats
8W - 3L
1,736 SR
Queue Stats
106W - 83L
1,394 Elo+
Solo
Hel
Hel
mygrandpa
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 1 / 3
8,135
452
347
4,091
1,369
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
JuanLike
Cthulhu
16
4 / 1 / 4
10,668
593
7,290
10,401
11,057
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Arachne
RiptideApoc
Arachne
19
15 / 1 / 3
12,836
713
17,258
14,120
5,703
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Str3ngth3n69
Kuzenbo
14
4 / 0 / 2
10,135
563
6,084
7,710
6,388
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 1 / 6
9,343
519
6,923
6,052
2,019
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Delenci
Artemis
12
2 / 5 / 0
8,268
459
3,442
11,981
3,586
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
JustTiamo
Heimdallr
11
1 / 3 / 0
7,196
400
5,411
7,268
2,715
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
Tenno9
Ao Kuang
8
0 / 6 / 1
6,177
343
2,845
10,855
3,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 6 / 0
7,695
428
6,413
11,118
7,161
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
0 / 4 / 2
7,058
392
2,876
7,570
4,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
24
Kills
4
4
Deaths
24
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
1
3
1.5
L
Artemis
Delenci
Artemis
2
5
0
0.4
W
Cthulhu
JuanLike
Cthulhu
4
1
4
6
L
Heimdallr
JustTiamo
Heimdallr
1
3
0
0.33
W
Arachne
RiptideApoc
Arachne
15
1
3
16.5
W
Kuzenbo
Str3ngth3n69
Kuzenbo
4
0
2
5
L
Ao Kuang
Tenno9
Ao Kuang
0
6
1
0.08
L
1
6
0
0.17
W
1
1
6
4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,902
Damage
20,987
42,374
Taken
48,792
26,536
Mitigated
20,973
14,873
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
347
228
0
354
4,091
1,369
0
1,015
3,076
0
21,386
L
Artemis
Delenci
Artemis
3,442
2,026
0
3,619
11,981
3,586
0
986
10,995
0
55,451
W
Cthulhu
JuanLike
Cthulhu
7,290
331
537
1,705
10,401
11,057
1,163
3,515
6,886
59,667
0
L
Heimdallr
JustTiamo
Heimdallr
5,411
2,881
0
155
7,268
2,715
307
5,065
2,203
0
35,888
W
Arachne
RiptideApoc
Arachne
17,258
12,466
0
8,846
14,120
5,703
3,061
3,895
10,203
0
102,578
W
Kuzenbo
Str3ngth3n69
Kuzenbo
6,084
1,793
0
817
7,710
6,388
0
2,009
5,701
42,628
0
L
Ao Kuang
Tenno9
Ao Kuang
2,845
640
0
1,570
10,855
3,367
0
4,536
6,319
19,075
0
L
6,413
642
0
460
11,118
7,161
0
4,972
6,121
23,881
12
W
6,923
1,717
0
2,614
6,052
2,019
5,946
1,700
4,352
41,617
0
L
2,876
689
260
1,270
7,570
4,144
0
4,363
2,857
21,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,117
Gold Earned
36,394
415
Minions Killed
269
0
Camps Cleared
0
1,709,402
Distance Traveled
1,431,263
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,135
452
39
2
0
345,777
0
L
Artemis
8,268
459
99
6
0
310,998
0
W
Cthulhu
10,668
593
111
6
0
303,054
4
L
Heimdallr
7,196
400
71
4
0
300,297
3
W
Arachne
12,836
713
147
8
0
385,892
1
W
Kuzenbo
10,135
563
54
3
0
385,401
3
L
Ao Kuang
6,177
343
27
2
0
285,020
3
L
Ares
7,695
428
38
2
0
282,450
1
W
Sol
9,343
519
64
4
0
289,278
0
L
Hel
7,058
392
34
2
0
252,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role