Player Matchup

Medusa
Medusa
 
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,118 Elo+
Solo
Nemesis
Nemesis
LMP GLITT3R
Nemesis
Level 14
God Stats
5W - 3L
1,771 SR
Queue Stats
15W - 14L
1,550 Elo+
Party 1
Cerberus
Cerberus
MaslaqGaming303
Cerberus
Level 13
God Stats
8W - 16L
1,382 SR
Queue Stats
19W - 47L
1,288 Elo+
Party 1
Sun Wukong
Sun Wukong
S3VEN72660
Sun Wukong
Level 6
God Stats
2W - 2L
1,714 SR
Queue Stats
10W - 14L
1,671 Elo+
Party 1
Hera
Hera
idaevekorhonen
Hera
Level 12
God Stats
5W - 6L
1,572 SR
Queue Stats
15W - 36L
1,271 Elo+
Solo
Team Averages
Level 12
1,588 SR
1,379 Elo+

VS

Team Averages
Level 19
1,435 SR
1,454 Elo+
Bellona
Bellona
 
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Mercury
Mercury
KillingSouls11
Mercury
Level 22
God Stats
2W - 1L
1,507 SR
Queue Stats
22W - 27L
1,377 Elo+
Solo
Achilles
Achilles
PR1EST_SNP
Achilles
Level 24
God Stats
3W - 0L
1,458 SR
Queue Stats
12W - 14L
1,395 Elo+
Solo
Cthulhu
Cthulhu
PlainLazy4
Cthulhu
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 14L
1,658 Elo+
Solo
Sol
Sol
RedCrystalBull
Sol
Level 18
God Stats
2W - 3L
1,209 SR
Queue Stats
67W - 65L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
1 / 13 / 2
11,806
843
7,451
23,127
8,827
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
LMP GLITT3R
Nemesis
19
6 / 4 / 7
14,597
1,043
16,913
20,375
9,832
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
19
5 / 2 / 4
14,108
1,008
14,685
18,770
8,387
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
S3VEN72660
Sun Wukong
20
2 / 4 / 10
13,418
958
17,554
22,957
25,781
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
0 / 12 / 4
12,414
887
3,639
20,591
7,990
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
6 / 3 / 19
13,675
977
16,388
15,388
14,673
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
5 / 3 / 17
13,495
964
16,594
14,182
5,397
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
PR1EST_SNP
Achilles
20
9 / 6 / 18
14,197
1,014
22,337
14,321
5,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
PlainLazy4
Cthulhu
20
8 / 1 / 18
14,273
1,020
22,711
15,257
15,999
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 1 / 18
13,969
998
18,408
8,605
2,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
125
14
Kills
35
35
Deaths
14
27
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
13
2
0.15
W
Bellona
 
Bellona
6
3
19
5.17
W
5
3
17
4.5
L
Nemesis
LMP GLITT3R
Nemesis
6
4
7
2.38
L
Cerberus
5
2
4
3.5
W
Achilles
PR1EST_SNP
Achilles
9
6
18
3
W
Cthulhu
PlainLazy4
Cthulhu
8
1
18
17
W
7
1
18
16
L
Sun Wukong
S3VEN72660
Sun Wukong
2
4
10
1.75
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,242
Damage
96,438
105,820
Taken
67,753
60,817
Mitigated
44,063
9,242
Healing
14,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,451
2,487
0
0
23,127
8,827
0
6,851
16,001
0
25,252
W
Bellona
 
Bellona
16,388
4,721
0
1,480
15,388
14,673
0
3,500
11,638
0
32,430
W
16,594
9,084
0
1,831
14,182
5,397
0
3,367
10,665
0
32,509
L
Nemesis
LMP GLITT3R
Nemesis
16,913
8,366
0
1,344
20,375
9,832
0
9,210
10,890
0
40,691
L
Cerberus
14,685
425
0
4,072
18,770
8,387
0
8,133
10,387
27,447
0
W
Achilles
PR1EST_SNP
Achilles
22,337
5,790
1,351
1,555
14,321
5,439
0
4,219
9,877
0
35,489
W
Cthulhu
PlainLazy4
Cthulhu
22,711
1,977
424
4,795
15,257
15,999
0
5,055
9,942
62,544
0
W
18,408
3,410
429
2,627
8,605
2,555
0
2,257
6,348
45,917
0
L
Sun Wukong
S3VEN72660
Sun Wukong
17,554
2,773
0
3,826
22,957
25,781
0
8,891
13,616
74
30,561
L
3,639
1,417
0
0
20,591
7,990
0
7,084
13,032
42,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,343
Gold Earned
69,609
259
Minions Killed
268
8
Camps Cleared
7
1,338,468
Distance Traveled
1,279,704
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,806
843
30
2
0
241,548
1
W
Bellona
13,675
977
44
3
0
236,381
0
W
Mercury
13,495
964
46
3
4
280,644
0
L
Nemesis
14,597
1,043
36
3
7
322,022
0
L
Cerberus
14,108
1,008
53
4
0
272,443
1
W
Achilles
14,197
1,014
26
2
3
240,387
0
W
Cthulhu
14,273
1,020
87
6
0
266,156
2
W
Sol
13,969
998
65
5
0
256,136
0
L
Sun Wukong
13,418
958
54
4
1
290,875
0
L
Hera
12,414
887
86
6
0
211,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role