Player Matchup

Neith
Neith
dantemik
Neith
Level 45
God Stats
7W - 5L
1,811 SR
Queue Stats
10W - 15L
1,312 Elo+
Party 1
Hercules
Hercules
ЮджинКрабс
Hercules
Level 68
God Stats
1W - 1L
1,444 SR
Queue Stats
8W - 12L
1,341 Elo+
Party 1
Sol
Sol
Языкиэль
Sol
Level 107
God Stats
0W - 1L
1,414 SR
Queue Stats
31W - 36L
1,421 Elo+
Solo
Team Averages
Level 73
1,557 SR
1,358 Elo+

VS

Team Averages
Level 67
1,463 SR
1,374 Elo+
Cthulhu
Cthulhu
HatFancier
Cthulhu
Level 53
God Stats
14W - 7L
1,830 SR
Queue Stats
73W - 81L
1,361 Elo+
Solo
Bastet
Bastet
Kakmiljonären
Bastet
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,415 Elo+
Solo
Nu Wa
Nu Wa
seledka777
Nu Wa
Level 44
God Stats
1W - 4L
1,060 SR
Queue Stats
23W - 27L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
dantemik
Neith
13
2 / 3 / 5
10,506
584
7,074
12,098
3,976
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 7 / 5
10,872
604
10,216
34,344
26,378
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 6 / 4
11,231
624
11,656
18,629
5,521
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HatFancier
Cthulhu
16
4 / 1 / 9
12,997
722
19,172
15,091
14,077
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 6 / 6
12,719
707
19,083
14,738
8,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
17
5 / 1 / 10
12,148
675
16,001
9,769
3,682
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
8
Kills
16
16
Deaths
8
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HatFancier
Cthulhu
4
1
9
8.5
W
7
6
6
1.67
L
Neith
dantemik
Neith
2
3
5
1.5
W
Nu Wa
5
1
10
10
L
3
7
5
0.79
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,946
Damage
54,256
65,071
Taken
39,598
35,875
Mitigated
26,081
25,183
Healing
7,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HatFancier
Cthulhu
19,172
987
1,366
2,623
15,091
14,077
340
5,105
9,657
47,396
0
W
19,083
8,593
0
0
14,738
8,322
854
4,223
10,265
0
81,547
L
Neith
dantemik
Neith
7,074
3,147
649
2,692
12,098
3,976
1,604
6,683
5,415
0
44,444
W
Nu Wa
16,001
5,069
1,157
2,661
9,769
3,682
1,736
2,525
7,194
58,692
0
L
10,216
3,087
0
13,145
34,344
26,378
356
17,171
17,173
0
21,132
L
11,656
2,999
231
8,466
18,629
5,521
1,345
11,384
7,245
55,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,609
Gold Earned
37,864
177
Minions Killed
205
0
Camps Cleared
0
860,652
Distance Traveled
1,052,269
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,997
722
55
3
0
370,469
0
W
Bastet
12,719
707
75
4
0
348,569
5
L
Neith
10,506
584
88
5
0
291,231
0
W
Nu Wa
12,148
675
75
4
0
333,231
4
L
Hercules
10,872
604
26
1
0
293,151
2
L
Sol
11,231
624
63
4
0
276,270
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role