Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 117
God Stats
8W - 10L
1,311 SR
Queue Stats
113W - 166L
1,266 Elo+
Solo
Cthulhu
Cthulhu
ChaseTheHunted
Cthulhu
Level 100
God Stats
13W - 15L
1,656 SR
Queue Stats
117W - 134L
1,518 Elo+
Solo
Baba Yaga
Baba Yaga
Cowarms
Baba Yaga
Level 60
God Stats
31W - 34L
1,486 SR
Queue Stats
169W - 200L
1,398 Elo+
Solo
Team Averages
Level 92
1,484 SR
1,394 Elo+

VS

Team Averages
Level 33
1,410 SR
1,420 Elo+
Scylla
Scylla
 
Scylla
Level 17
God Stats
4W - 3L
1,382 SR
Queue Stats
4W - 3L
1,336 Elo+
Solo
Odin
Odin
The_Prince3094
Odin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,423 Elo+
Solo
Cthulhu
Cthulhu
dzikus-kompletny
Cthulhu
Level 43
God Stats
1W - 3L
1,347 SR
Queue Stats
227W - 266L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
0 / 3 / 2
10,555
556
4,958
8,064
3,200
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 2 / 1
13,009
685
9,897
20,364
25,416
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
Cowarms
Baba Yaga
15
1 / 2 / 3
11,235
591
10,488
10,351
5,424
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
1 / 4 / 0
10,689
563
7,255
10,582
4,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 0 / 0
8,511
448
0
0
0
17
6 / 0 / 1
11,904
627
10,266
19,693
24,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
4
Kills
7
7
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
3
2
0.33
L
Scylla
 
Scylla
1
4
0
0.25
W
3
2
1
1.75
W
Baba Yaga
Cowarms
Baba Yaga
1
2
3
1.25
L
0
0
0
0
L
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,343
Damage
17,521
38,779
Taken
30,275
34,040
Mitigated
28,196
9,458
Healing
1,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,958
1,243
0
1,848
8,064
3,200
1,107
5,105
2,959
0
34,473
L
Scylla
 
Scylla
7,255
370
915
915
10,582
4,132
0
7,576
3,006
54,744
0
W
9,897
95
312
3,721
20,364
25,416
614
7,261
13,103
64,923
0
W
Baba Yaga
Cowarms
Baba Yaga
10,488
149
0
3,577
10,351
5,424
0
5,591
4,760
53,829
0
L
0
0
0
0
0
0
0
0
0
0
0
L
10,266
600
0
0
19,693
24,064
0
12,936
6,757
48,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,799
Gold Earned
31,104
185
Minions Killed
154
0
Camps Cleared
0
1,015,820
Distance Traveled
655,236
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,555
556
38
2
0
287,889
2
L
Scylla
10,689
563
98
5
0
310,381
0
W
Cthulhu
13,009
685
83
4
0
369,493
3
W
Baba Yaga
11,235
591
64
3
0
358,438
2
L
Odin
8,511
448
0
0
0
0
0
L
Cthulhu
11,904
627
56
3
0
344,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role