Player Matchup

Ao Kuang
Ao Kuang
Aratz26
Ao Kuang
Level 88
God Stats
12W - 5L
1,544 SR
Queue Stats
70W - 69L
1,521 Elo+
Party 3
Raijin
Raijin
Fifftycali
Raijin
Level 149
God Stats
0W - 1L
1,416 SR
Queue Stats
4W - 4L
1,598 Elo+
Party 2
Ymir
Ymir
MeanFlunky1
Ymir
Level 12
God Stats
1W - 1L
1,797 SR
Queue Stats
5W - 4L
1,543 Elo+
Party 3
Hou Yi
Hou Yi
SirBaconGrease
Hou Yi
Level 62
God Stats
1W - 1L
1,579 SR
Queue Stats
57W - 53L
1,568 Elo+
Solo
Hel
Hel
sSwisher sosa
Hel
Level 33
God Stats
17W - 15L
1,512 SR
Queue Stats
91W - 81L
1,564 Elo+
Party 2
Team Averages
Level 69
1,570 SR
1,559 Elo+

VS

Team Averages
Level 93
1,561 SR
1,492 Elo+
Achilles
Achilles
 
Achilles
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Courier22
Jing Wei
Level 106
God Stats
12W - 9L
1,689 SR
Queue Stats
561W - 517L
1,518 Elo+
Solo
Cthulhu
Cthulhu
Nevot
Cthulhu
Level 148
God Stats
4W - 1L
1,616 SR
Queue Stats
6W - 2L
1,491 Elo+
Solo
Sol
Sol
z204x
Sol
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 149L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aratz26
Ao Kuang
6
1 / 0 / 0
3,686
614
1,236
2,849
573
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
Fifftycali
Raijin
7
1 / 1 / 0
4,057
676
1,952
2,140
608
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

1
0 / 0 / 0
2,599
433
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

5
0 / 1 / 0
3,137
523
2,054
2,272
501
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,124
521
943
2,467
483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 1 / 3
3,901
650
1,291
3,722
1,148
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
 
Sun Wukong
6
0 / 1 / 0
3,807
635
1,426
2,361
987
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Jing Wei
Courier22
Jing Wei
5
0 / 0 / 2
3,495
583
637
2,631
525
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Nevot
Cthulhu
6
2 / 0 / 0
4,077
680
1,994
2,314
737
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
z204x
Sol
7
1 / 0 / 0
3,996
666
567
2,717
557
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
3
3
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
1
3
1.5
W
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Ao Kuang
Aratz26
Ao Kuang
1
0
0
1
W
Jing Wei
Courier22
Jing Wei
0
0
2
1
L
Raijin
Fifftycali
Raijin
1
1
0
1
L
0
0
0
0
W
Cthulhu
Nevot
Cthulhu
2
0
0
2
L
0
1
0
0
L
0
1
0
0
W
Sol
z204x
Sol
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,185
Damage
5,915
9,728
Taken
13,745
2,165
Mitigated
3,954
3,515
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
1,291
809
0
1,644
3,722
1,148
0
1,148
2,574
0
12,816
W
Sun Wukong
 
Sun Wukong
1,426
451
0
629
2,361
987
564
1,236
1,125
0
13,312
L
Ao Kuang
Aratz26
Ao Kuang
1,236
406
0
1,655
2,849
573
0
0
2,699
10,858
0
W
Jing Wei
Courier22
Jing Wei
637
550
0
1,065
2,631
525
0
639
1,992
0
11,818
L
Raijin
Fifftycali
Raijin
1,952
311
0
250
2,140
608
0
567
1,573
20,398
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Nevot
Cthulhu
1,994
68
0
1,000
2,314
737
0
304
2,010
8,762
0
L
2,054
1,245
0
371
2,272
501
0
1,136
1,136
0
8,257
L
943
0
518
721
2,467
483
0
858
1,609
8,740
0
W
Sol
z204x
Sol
567
0
0
1,102
2,717
557
455
804
1,913
17,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,603
Gold Earned
19,276
97
Minions Killed
126
0
Camps Cleared
0
406,685
Distance Traveled
542,696
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,901
650
31
5
0
94,375
1
W
Sun Wukong
3,807
635
24
4
0
105,025
1
L
Ao Kuang
3,686
614
26
4
0
107,729
2
W
Jing Wei
3,495
583
18
3
0
119,815
0
L
Raijin
4,057
676
41
7
0
89,591
0
L
Ymir
2,599
433
0
0
0
0
0
W
Cthulhu
4,077
680
18
3
0
119,208
1
L
Hou Yi
3,137
523
17
3
0
96,550
2
L
Hel
3,124
521
13
2
0
112,815
1
W
Sol
3,996
666
35
6
0
104,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role