Player Matchup

Cthulhu
Cthulhu
Badcats24
Cthulhu
Level 106
God Stats
7W - 5L
1,130 SR
Queue Stats
135W - 119L
1,474 Elo+
Party 1
Vamana
Vamana
Cube9708
Vamana
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
8W - 15L
1,245 Elo+
Party 1
Hachiman
Hachiman
Tiny Itachi
Hachiman
Level 27
God Stats
1W - 1L
1,373 SR
Queue Stats
30W - 35L
1,359 Elo+
Party 1
Team Averages
Level 47
1,334 SR
1,359 Elo+

VS

Team Averages
Level 30
1,597 SR
1,383 Elo+
Kali
Kali
 
Kali
Level 20
God Stats
3W - 4L
1,582 SR
Queue Stats
30W - 40L
1,337 Elo+
Solo
Cthulhu
Cthulhu
GhostlySwift
Cthulhu
Level 59
God Stats
14W - 8L
1,708 SR
Queue Stats
189W - 147L
1,463 Elo+
Party 2
Cerberus
Cerberus
TSS Turkey
Cerberus
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Badcats24
Cthulhu
15
4 / 4 / 4
12,976
618
12,457
18,350
21,797
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Cube9708
Vamana
16
1 / 3 / 7
11,789
561
7,844
14,102
12,718
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Tiny Itachi
Hachiman
16
4 / 3 / 5
12,889
614
12,990
14,543
4,648
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
1 / 4 / 3
11,023
525
2,484
8,402
2,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GhostlySwift
Cthulhu
17
6 / 4 / 4
13,274
632
23,683
18,525
17,380
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
TSS Turkey
Cerberus
16
3 / 1 / 5
13,370
637
8,707
20,329
25,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
9
Kills
10
10
Deaths
9
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
4
3
0.63
W
Cthulhu
Badcats24
Cthulhu
4
4
4
1.5
W
Vamana
Cube9708
Vamana
1
3
7
1.5
L
Cthulhu
GhostlySwift
Cthulhu
6
4
4
2
L
Cerberus
TSS Turkey
Cerberus
3
1
5
5.5
W
Hachiman
Tiny Itachi
Hachiman
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,291
Damage
34,874
46,995
Taken
47,256
39,163
Mitigated
45,894
11,718
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,484
627
294
1,023
8,402
2,725
860
3,243
4,734
0
16,385
W
Cthulhu
Badcats24
Cthulhu
12,457
925
1,628
1,202
18,350
21,797
436
11,457
6,428
62,722
0
W
Vamana
Cube9708
Vamana
7,844
4,343
0
4,603
14,102
12,718
498
8,792
5,060
0
27,831
L
Cthulhu
GhostlySwift
Cthulhu
23,683
1,251
1,281
2,569
18,525
17,380
265
3,893
14,087
80,267
0
L
Cerberus
TSS Turkey
Cerberus
8,707
583
855
4,845
20,329
25,789
372
4,594
15,182
20,038
0
W
Hachiman
Tiny Itachi
Hachiman
12,990
8,866
0
4,285
14,543
4,648
1,485
11,327
2,973
0
49,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,654
Gold Earned
37,667
194
Minions Killed
174
0
Camps Cleared
0
1,133,765
Distance Traveled
1,020,984
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,023
525
26
1
0
202,828
0
W
Cthulhu
12,976
618
72
3
0
328,945
5
W
Vamana
11,789
561
38
2
0
455,584
0
L
Cthulhu
13,274
632
117
6
0
415,656
1
L
Cerberus
13,370
637
31
1
0
402,500
1
W
Hachiman
12,889
614
84
4
0
349,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role