Player Matchup

Anubis
Anubis
CH1MU3L0
Anubis
Level 160
God Stats
5W - 0L
1,299 SR
Queue Stats
490W - 153L
1,688 Elo+
Party 1
Jing Wei
Jing Wei
EfePorElMacaco
Jing Wei
Level 14
God Stats
2W - 0L
1,834 SR
Queue Stats
34W - 5L
1,830 Elo+
Party 1
Arachne
Arachne
Giotto
Arachne
Level 158
God Stats
9W - 1L
1,895 SR
Queue Stats
713W - 172L
1,763 Elo+
Party 1
Rama
Rama
INU6
Rama
Level 145
God Stats
14W - 1L
1,674 SR
Queue Stats
295W - 72L
1,814 Elo+
Party 1
Kuzenbo
Kuzenbo
RedLabel8
Kuzenbo
Level 160
God Stats
66W - 28L
1,699 SR
Queue Stats
563W - 156L
1,749 Elo+
Party 1
Team Averages
Level 127
1,680 SR
1,769 Elo+

VS

Team Averages
Level 67
1,562 SR
1,469 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Setsukee
Ares
Level 47
God Stats
2W - 1L
1,726 SR
Queue Stats
21W - 15L
1,487 Elo+
Party 2
Skadi
Skadi
Tamashiikun
Skadi
Level 16
God Stats
1W - 2L
1,525 SR
Queue Stats
9W - 8L
1,488 Elo+
Party 2
Hel
Hel
bbb_br
Hel
Level 108
God Stats
7W - 14L
1,526 SR
Queue Stats
312W - 309L
1,480 Elo+
Solo
Nike
Nike
joao10111123
Nike
Level 38
God Stats
72W - 57L
1,531 SR
Queue Stats
205W - 209L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CH1MU3L0
Anubis
20
11 / 4 / 7
16,359
629
25,781
23,822
12,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
20
6 / 4 / 10
15,760
606
21,094
23,550
8,594
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Giotto
Arachne
20
10 / 5 / 9
17,641
679
21,420
29,820
12,087
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
INU6
Rama
20
7 / 2 / 8
16,146
621
12,349
13,372
4,882
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
RedLabel8
Kuzenbo
18
4 / 5 / 13
14,744
567
15,297
24,184
24,536
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
6 / 2 / 6
13,513
520
20,065
24,031
29,142
Magic Focus

Magic Focus

+20
Magical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ares
16
6 / 10 / 7
11,718
451
22,669
27,864
15,353
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
1 / 9 / 7
11,784
453
8,010
17,596
4,836
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hel
bbb_br
Hel
19
6 / 9 / 3
13,081
503
13,771
21,032
8,195
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 8 / 2
11,247
433
7,275
22,019
20,125
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
45
38
Kills
20
20
Deaths
38
47
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
6
2
6
4.5
W
Anubis
CH1MU3L0
Anubis
11
4
7
3.63
W
Jing Wei
6
4
10
2.75
W
Arachne
Giotto
Arachne
10
5
9
2.9
W
Rama
INU6
Rama
7
2
8
5.5
W
Kuzenbo
RedLabel8
Kuzenbo
4
5
13
2.1
L
Ares
6
10
7
0.95
L
1
9
7
0.5
L
Hel
bbb_br
Hel
6
9
3
0.83
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,941
Damage
71,790
114,748
Taken
112,542
62,441
Mitigated
77,651
55,592
Healing
25,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
20,065
1,352
0
4,930
24,031
29,142
436
7,329
16,702
79,395
813
W
Anubis
CH1MU3L0
Anubis
25,781
978
203
15,637
23,822
12,342
264
9,229
14,343
117,943
0
W
Jing Wei
21,094
19,065
0
9,746
23,550
8,594
6,884
15,502
8,023
0
107,414
W
Arachne
Giotto
Arachne
21,420
14,510
0
15,634
29,820
12,087
77
14,343
15,377
0
145,524
W
Rama
INU6
Rama
12,349
10,228
0
7,400
13,372
4,882
11,814
6,881
6,466
0
105,374
W
Kuzenbo
RedLabel8
Kuzenbo
15,297
4,665
0
6,972
24,184
24,536
51
13,104
10,968
39,924
0
L
Ares
22,669
1,395
0
3,292
27,864
15,353
648
5,513
22,351
73,258
0
L
8,010
4,628
0
570
17,596
4,836
1,153
8,260
9,336
0
88,456
L
Hel
bbb_br
Hel
13,771
913
6,354
8,639
21,032
8,195
181
7,650
13,382
78,714
0
L
7,275
238
0
1,860
22,019
20,125
889
12,326
9,693
0
71,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,650
Gold Earned
61,343
649
Minions Killed
665
0
Camps Cleared
0
2,428,156
Distance Traveled
2,222,449
24
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,513
520
117
5
0
469,632
13
W
Anubis
16,359
629
136
5
0
368,850
1
W
Jing Wei
15,760
606
133
5
0
511,655
7
W
Arachne
17,641
679
163
6
0
585,261
5
W
Rama
16,146
621
193
7
0
458,647
6
W
Kuzenbo
14,744
567
24
1
0
503,743
5
L
Ares
11,718
451
93
4
0
439,527
10
L
Skadi
11,784
453
184
7
0
410,873
3
L
Hel
13,081
503
145
6
0
452,734
12
L
Nike
11,247
433
126
5
0
449,683
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role