Player Matchup

Cerberus
Cerberus
Chinatowns
Cerberus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,853 Elo+
Party 1
Medusa
Medusa
Dehvll
Medusa
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,853 Elo+
Party 1
Cthulhu
Cthulhu
Tripots
Cthulhu
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 80L
1,575 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,760 Elo+

VS

Team Averages
Level 34
1,414 SR
1,375 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
AFineHunter06
Hun Batz
Level 26
God Stats
1W - 3L
1,242 SR
Queue Stats
72W - 83L
1,376 Elo+
Solo
Set
Set
Tiz_Iz_Arma157
Set
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chinatowns
Cerberus
13
3 / 2 / 14
10,502
750
5,846
12,569
7,707
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Dehvll
Medusa
13
6 / 2 / 8
9,982
713
11,819
6,603
2,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Tripots
Cthulhu
14
11 / 2 / 7
11,308
808
10,601
10,202
5,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 6 / 0
10,087
721
10,491
16,355
10,008
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
AFineHunter06
Hun Batz
9
0 / 9 / 2
7,859
561
3,917
10,335
3,186
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 6 / 3
9,319
666
5,951
10,910
3,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
20
Kills
6
6
Deaths
21
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
6
0
0.83
L
Hun Batz
AFineHunter06
Hun Batz
0
9
2
0.11
W
Cerberus
Chinatowns
Cerberus
3
2
14
5
W
Medusa
Dehvll
Medusa
6
2
8
5
L
1
6
3
0.42
W
Cthulhu
Tripots
Cthulhu
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,266
Damage
20,359
29,374
Taken
37,600
15,159
Mitigated
16,935
4,652
Healing
349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,491
346
88
214
16,355
10,008
68
6,588
9,767
38,092
0
L
Hun Batz
AFineHunter06
Hun Batz
3,917
1,397
0
0
10,335
3,186
133
3,920
6,415
0
13,769
W
Cerberus
Chinatowns
Cerberus
5,846
468
0
3,588
12,569
7,707
434
4,029
8,540
16,719
0
W
Medusa
Dehvll
Medusa
11,819
5,944
0
0
6,603
2,348
1,857
3,345
3,258
0
32,220
L
5,951
2,118
0
47
10,910
3,741
0
5,983
4,927
0
32,143
W
Cthulhu
Tripots
Cthulhu
10,601
337
672
392
10,202
5,104
515
3,181
7,021
56,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,792
Gold Earned
27,265
141
Minions Killed
132
0
Camps Cleared
0
757,238
Distance Traveled
583,747
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,087
721
56
4
0
206,593
1
L
Hun Batz
7,859
561
20
1
0
151,927
0
W
Cerberus
10,502
750
34
2
0
233,165
0
W
Medusa
9,982
713
39
3
0
246,190
2
L
Set
9,319
666
56
4
0
225,227
0
W
Cthulhu
11,308
808
68
5
0
277,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role