Player Matchup

Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
OmegaFerretFkr
Anubis
Level 31
God Stats
3W - 6L
1,217 SR
Queue Stats
9W - 30L
1,118 Elo+
Party 1
Cthulhu
Cthulhu
Tyreen_God_Queen
Cthulhu
Level 60
God Stats
1W - 4L
1,132 SR
Queue Stats
59W - 71L
1,303 Elo+
Party 1
Team Averages
Level 79
1,283 SR
1,307 Elo+

VS

Team Averages
Level 98
1,419 SR
1,435 Elo+
Thoth
Thoth
BDTHKT
Thoth
Level 130
God Stats
3W - 6L
1,320 SR
Queue Stats
303W - 193L
1,638 Elo+
Party 2
Hel
Hel
D00LS
Hel
Level 148
God Stats
0W - 2L
1,435 SR
Queue Stats
64W - 60L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
JOETHEAPOSTLE
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
9 / 0 / 3
11,090
792
11,573
7,502
2,899
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 6
8,634
617
3,839
6,536
2,763
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 1 / 8
10,111
722
7,886
7,522
5,944
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BDTHKT
Thoth
12
3 / 4 / 1
9,041
646
5,621
7,424
2,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
D00LS
Hel
12
1 / 4 / 3
8,568
612
5,228
9,903
3,415
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
10
0 / 4 / 3
7,701
550
4,599
10,179
3,471
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
4
4
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
0
3
10.5
L
Thoth
BDTHKT
Thoth
3
4
1
0.88
L
Hel
D00LS
Hel
1
4
3
0.63
L
Cthulhu
0
4
3
0.38
W
1
3
6
1.33
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,298
Damage
15,448
21,560
Taken
27,506
11,606
Mitigated
9,190
7,544
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,573
7,255
0
3,298
7,502
2,899
1,277
4,547
2,955
0
86,658
L
Thoth
BDTHKT
Thoth
5,621
146
0
807
7,424
2,304
0
2,434
4,990
41,846
0
L
Hel
D00LS
Hel
5,228
0
5,325
4,842
9,903
3,415
0
4,001
5,902
33,634
0
L
Cthulhu
4,599
0
88
18
10,179
3,471
0
5,342
4,837
12,014
0
W
3,839
35
569
1,271
6,536
2,763
0
6,061
475
21,511
0
W
7,886
391
1,052
1,354
7,522
5,944
0
4,898
2,624
32,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,835
Gold Earned
25,310
214
Minions Killed
152
0
Camps Cleared
0
822,170
Distance Traveled
747,875
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,090
792
131
9
0
349,965
2
L
Thoth
9,041
646
71
5
0
224,628
3
L
Hel
8,568
612
63
5
0
260,653
4
L
Cthulhu
7,701
550
18
1
0
262,594
0
W
Anubis
8,634
617
46
3
0
225,756
4
W
Cthulhu
10,111
722
37
3
0
246,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role