Player Matchup

Zeus
Zeus
 
Zeus
Level 22
God Stats
5W - 3L
1,483 SR
Queue Stats
14W - 10L
1,282 Elo+
Party 1
Ra
Ra
 
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 25L
814 Elo+
Solo
Horus
Horus
Klutch_Bucket
Horus
Level 29
God Stats
0W - 1L
1,318 SR
Queue Stats
20W - 27L
1,241 Elo+
Party 1
Team Averages
Level 19
1,433 SR
1,112 Elo+

VS

Team Averages
Level 39
1,548 SR
1,234 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
884 Elo+
Solo
Odin
Odin
blue402devils
Odin
Level 24
God Stats
24W - 14L
1,558 SR
Queue Stats
24W - 17L
1,388 Elo+
Party 2
Merlin
Merlin
xMonsterOmgx
Merlin
Level 86
God Stats
6W - 3L
1,587 SR
Queue Stats
21W - 13L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 7 / 1
8,157
742
10,094
8,603
2,131
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ra
 
Ra
9
1 / 9 / 2
6,981
635
4,565
10,965
3,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 3 / 5
7,721
702
2,421
12,004
7,910
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 2 / 9
7,931
721
3,171
6,577
3,191
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 10
8,339
758
6,867
8,788
3,285
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
15
15 / 0 / 4
10,681
971
17,403
5,594
2,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
19
19
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
7
1
0.64
L
Ra
 
Ra
1
9
2
0.22
W
Cthulhu
 
Cthulhu
1
2
9
2.75
L
0
3
5
0.83
W
3
3
10
2.67
W
Merlin
15
0
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,080
Damage
27,441
31,572
Taken
20,959
13,271
Mitigated
8,479
8,482
Healing
969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,094
758
600
145
8,603
2,131
0
5,860
2,743
30,043
0
L
Ra
 
Ra
4,565
799
738
1,503
10,965
3,230
106
6,467
4,498
24,284
0
W
Cthulhu
 
Cthulhu
3,171
238
123
0
6,577
3,191
162
5,078
1,499
6,463
0
L
2,421
1,369
1,752
3,744
12,004
7,910
0
8,255
3,749
0
6,014
W
6,867
1,851
0
0
8,788
3,285
748
6,196
2,592
0
25,572
W
Merlin
17,403
549
0
846
5,594
2,003
395
3,481
2,113
57,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,859
Gold Earned
26,951
82
Minions Killed
116
0
Camps Cleared
0
524,129
Distance Traveled
569,563
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,157
742
46
4
0
161,701
3
L
Ra
6,981
635
32
3
0
159,537
0
W
Cthulhu
7,931
721
10
1
0
141,057
0
L
Horus
7,721
702
4
0
0
202,891
2
W
Odin
8,339
758
39
4
0
218,863
3
W
Merlin
10,681
971
67
6
0
209,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role