Player Matchup

Hercules
Hercules
Fabalabz5625
Hercules
Level 97
God Stats
14W - 12L
1,639 SR
Queue Stats
602W - 576L
1,617 Elo+
Party 2
Thoth
Thoth
Hittin Licks498
Thoth
Level 62
God Stats
2W - 7L
1,342 SR
Queue Stats
121W - 142L
1,594 Elo+
Party 2
Ne Zha
Ne Zha
OceanMastaHydra
Ne Zha
Level 128
God Stats
4W - 3L
1,504 SR
Queue Stats
244W - 152L
1,707 Elo+
Party 2
Team Averages
Level 96
1,495 SR
1,640 Elo+

VS

Team Averages
Level 128
1,564 SR
1,681 Elo+
Cthulhu
Cthulhu
An Intermission
Cthulhu
Level 107
God Stats
38W - 19L
1,889 SR
Queue Stats
206W - 170L
1,700 Elo+
Party 1
Hachiman
Hachiman
Rusty Spigot
Hachiman
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 197L
1,739 Elo+
Solo
Nike
Nike
TheChungusDelux
Nike
Level 136
God Stats
5W - 3L
1,304 SR
Queue Stats
139W - 129L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fabalabz5625
Hercules
18
6 / 8 / 9
15,371
615
14,736
34,435
38,672
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
10 / 6 / 6
16,791
672
24,517
19,280
6,663
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 5 / 9
14,305
572
17,601
28,491
24,802
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 8
17,648
706
36,176
26,849
33,911
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Rusty Spigot
Hachiman
19
5 / 10 / 4
15,880
635
18,457
21,071
6,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
3 / 5 / 8
15,243
610
12,604
25,880
20,865
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
17
Kills
19
19
Deaths
18
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
3
8
5
L
Hercules
Fabalabz5625
Hercules
6
8
9
1.31
L
10
6
6
2.17
L
1
5
9
1.1
W
Hachiman
Rusty Spigot
Hachiman
5
10
4
0.7
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,854
Damage
67,237
82,206
Taken
73,800
70,137
Mitigated
61,361
21,846
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,176
3,317
641
4,174
26,849
33,911
52
9,229
16,788
92,686
0
L
Hercules
Fabalabz5625
Hercules
14,736
5,659
0
10,206
34,435
38,672
648
15,802
17,733
0
50,160
L
24,517
565
0
3,617
19,280
6,663
687
7,716
11,139
112,277
0
L
17,601
3,979
0
8,023
28,491
24,802
734
11,602
16,156
194
77,485
W
Hachiman
Rusty Spigot
Hachiman
18,457
12,356
0
2,776
21,071
6,585
3,247
8,215
12,606
0
76,933
W
12,604
1,175
0
4,408
25,880
20,865
90
7,340
17,865
0
84,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,467
Gold Earned
48,771
262
Minions Killed
283
0
Camps Cleared
0
1,378,162
Distance Traveled
1,355,466
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
17,648
706
90
4
0
491,674
2
L
Hercules
15,371
615
55
2
0
404,163
1
L
Thoth
16,791
672
127
5
0
485,615
4
L
Ne Zha
14,305
572
80
3
0
488,384
2
W
Hachiman
15,880
635
99
4
0
402,450
6
W
Nike
15,243
610
94
4
0
461,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role