Player Matchup

Hercules
Hercules
Blehmsickle
Hercules
Level 20
God Stats
3W - 6L
1,466 SR
Queue Stats
43W - 42L
1,294 Elo+
Party 1
Scylla
Scylla
Skarlet-Rogue
Scylla
Level 105
God Stats
5W - 1L
1,603 SR
Queue Stats
15W - 11L
1,693 Elo+
Party 1
Achilles
Achilles
Uwutaku
Achilles
Level 84
God Stats
9W - 3L
1,734 SR
Queue Stats
54W - 51L
1,327 Elo+
Party 1
Team Averages
Level 70
1,601 SR
1,438 Elo+

VS

Team Averages
Level 11
1,508 SR
1,373 Elo+
Hel
Hel
 
Hel
Level 17
God Stats
2W - 4L
1,579 SR
Queue Stats
9W - 12L
1,405 Elo+
Solo
King Arthur
King Arthur
LONEWOLFeyy
King Arthur
Level 8
God Stats
1W - 5L
1,224 SR
Queue Stats
4W - 10L
1,213 Elo+
Solo
Fenrir
Fenrir
Samuraipsycho420
Fenrir
Level 7
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blehmsickle
Hercules
12
1 / 2 / 18
9,699
693
6,882
11,864
10,932
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
15 / 0 / 6
11,945
853
21,634
6,049
1,847
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Uwutaku
Achilles
14
11 / 1 / 11
11,262
804
15,337
12,746
14,704
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 8 / 2
8,376
598
6,529
16,046
6,445
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
LONEWOLFeyy
King Arthur
10
1 / 9 / 1
8,069
576
2,685
18,046
10,541
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
2 / 11 / 1
8,589
614
7,610
17,427
7,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
27
Kills
3
3
Deaths
28
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
8
2
0.13
W
Hercules
Blehmsickle
Hercules
1
2
18
5
L
King Arthur
LONEWOLFeyy
King Arthur
1
9
1
0.17
L
2
11
1
0.23
W
15
0
6
18
W
Achilles
Uwutaku
Achilles
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,853
Damage
16,824
30,659
Taken
51,519
27,483
Mitigated
24,254
8,970
Healing
12,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,529
908
5,742
5,211
16,046
6,445
0
8,305
7,616
34,364
0
W
Hercules
Blehmsickle
Hercules
6,882
3,201
0
3,662
11,864
10,932
689
2,234
9,255
0
20,814
L
King Arthur
LONEWOLFeyy
King Arthur
2,685
676
0
500
18,046
10,541
0
7,142
10,436
0
10,191
L
7,610
3,991
0
1,524
17,427
7,268
0
6,469
10,383
0
16,352
W
21,634
2,004
0
882
6,049
1,847
863
1,041
4,958
69,166
0
W
Achilles
Uwutaku
Achilles
15,337
5,800
0
4,426
12,746
14,704
469
3,388
9,030
254
33,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,906
Gold Earned
25,034
147
Minions Killed
86
0
Camps Cleared
0
756,806
Distance Traveled
635,792
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,376
598
57
4
0
206,763
0
W
Hercules
9,699
693
31
2
0
242,168
5
L
King Arthur
8,069
576
8
1
0
225,226
4
L
Fenrir
8,589
614
21
2
0
203,803
0
W
Scylla
11,945
853
81
6
0
260,101
0
W
Achilles
11,262
804
35
3
0
254,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role