Player Matchup

Ne Zha
Ne Zha
PaulTheDon
Ne Zha
Level 69
God Stats
73W - 12L
1,863 SR
Queue Stats
149W - 83L
1,649 Elo+
Party 1
Chang'e
Chang'e
TinyTheDon
Chang'e
Level 68
God Stats
13W - 13L
1,558 SR
Queue Stats
123W - 74L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
juntash
Cthulhu
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
85W - 43L
1,623 Elo+
Party 1
Team Averages
Level 61
1,640 SR
1,611 Elo+

VS

Team Averages
Level 53
1,556 SR
1,504 Elo+
Kukulkan
Kukulkan
AndalusianCrow
Kukulkan
Level 45
God Stats
12W - 10L
1,633 SR
Queue Stats
30W - 41L
1,521 Elo+
Party 2
Hachiman
Hachiman
Mastersnorlax18
Hachiman
Level 69
God Stats
3W - 7L
1,534 SR
Queue Stats
123W - 147L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Zurrander
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PaulTheDon
Ne Zha
20
7 / 2 / 9
15,567
649
25,730
23,244
19,540
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
TinyTheDon
Chang'e
19
3 / 3 / 12
14,795
616
10,931
12,542
4,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
juntash
Cthulhu
18
7 / 6 / 10
16,516
688
17,416
32,385
28,205
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
5 / 5 / 5
15,109
630
17,401
13,463
5,663
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
17
3 / 8 / 4
13,873
578
8,979
18,408
6,498
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Zurrander
Cthulhu
18
3 / 4 / 8
15,637
652
23,321
28,845
33,994
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
17
Kills
11
11
Deaths
17
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
5
5
5
1.5
L
Hachiman
3
8
4
0.63
W
Ne Zha
PaulTheDon
Ne Zha
7
2
9
5.75
W
Chang'e
TinyTheDon
Chang'e
3
3
12
3
L
Cthulhu
Zurrander
Cthulhu
3
4
8
1.75
W
Cthulhu
juntash
Cthulhu
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,077
Damage
49,701
68,171
Taken
60,716
52,550
Mitigated
46,155
32,188
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
17,401
1,512
0
1,584
13,463
5,663
1,177
4,778
8,385
79,809
0
L
Hachiman
8,979
3,989
0
1,200
18,408
6,498
0
6,013
11,995
0
90,995
W
Ne Zha
PaulTheDon
Ne Zha
25,730
5,568
0
7,677
23,244
19,540
2,388
13,002
10,242
0
107,713
W
Chang'e
TinyTheDon
Chang'e
10,931
966
10,111
5,766
12,542
4,805
1,336
9,888
2,654
54,027
0
L
Cthulhu
Zurrander
Cthulhu
23,321
369
0
2,066
28,845
33,994
84
17,556
10,854
51,276
0
W
Cthulhu
juntash
Cthulhu
17,416
249
2,541
6,093
32,385
28,205
275
18,227
14,158
59,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,878
Gold Earned
44,619
270
Minions Killed
268
0
Camps Cleared
0
1,374,058
Distance Traveled
1,195,483
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,109
630
116
5
0
388,580
0
L
Hachiman
13,873
578
120
5
0
376,356
9
W
Ne Zha
15,567
649
83
3
0
444,772
2
W
Chang'e
14,795
616
95
4
0
475,167
2
L
Cthulhu
15,637
652
32
1
0
430,547
9
W
Cthulhu
16,516
688
92
4
0
454,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role