Player Matchup

He Bo
He Bo
Get Bodied Boul
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,544 Elo+
Party 3
Osiris
Osiris
GraVity Intense
Osiris
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 43L
1,522 Elo+
Party 3
Cthulhu
Cthulhu
LETHAL_INF3RN0UZ
Cthulhu
Level 136
God Stats
5W - 20L
1,412 SR
Queue Stats
500W - 513L
1,456 Elo+
Party 1
Arachne
Arachne
SilentDark22
Arachne
Level 81
God Stats
14W - 12L
1,445 SR
Queue Stats
80W - 89L
1,416 Elo+
Party 1
Cernunnos
Cernunnos
TwoTall305
Cernunnos
Level 21
God Stats
37W - 44L
1,500 SR
Queue Stats
109W - 134L
1,445 Elo+
Party 1
Team Averages
Level 74
1,471 SR
1,477 Elo+

VS

Team Averages
Level 68
1,674 SR
1,647 Elo+
Jing Wei
Jing Wei
CombatGekko
Jing Wei
Level 33
God Stats
40W - 24L
1,612 SR
Queue Stats
164W - 154L
1,586 Elo+
Solo
Hercules
Hercules
GamerGuyRG-FV
Hercules
Level 89
God Stats
4W - 4L
1,499 SR
Queue Stats
153W - 104L
1,715 Elo+
Party 2
Aphrodite
Aphrodite
GamerKId12D
Aphrodite
Level 109
God Stats
3W - 3L
1,652 SR
Queue Stats
104W - 84L
1,653 Elo+
Party 2
Cthulhu
Cthulhu
Jay_gaming676
Cthulhu
Level 45
God Stats
6W - 3L
1,942 SR
Queue Stats
20W - 13L
1,696 Elo+
Party 2
Hel
Hel
X_Pr0t0typ3_17
Hel
Level 65
God Stats
27W - 13L
1,664 SR
Queue Stats
50W - 40L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 12 / 4
11,195
861
14,167
23,249
9,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 14 / 4
12,015
924
19,943
28,282
24,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
2 / 4 / 3
13,085
1,007
23,315
24,805
29,014
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
SilentDark22
Arachne
19
3 / 10 / 4
12,622
971
14,945
24,565
11,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
TwoTall305
Cernunnos
17
0 / 8 / 2
11,114
855
17,985
18,337
8,100
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CombatGekko
Jing Wei
19
2 / 5 / 31
12,577
967
19,825
19,653
9,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
GamerGuyRG-FV
Hercules
20
11 / 0 / 34
14,865
1,143
28,390
24,535
35,114
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Aphrodite
GamerKId12D
Aphrodite
20
17 / 0 / 30
15,643
1,203
22,088
18,570
12,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
20
7 / 1 / 31
14,553
1,119
15,650
16,958
25,191
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
11 / 2 / 31
13,972
1,075
25,259
14,978
7,653
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
205
8
Kills
48
48
Deaths
8
17
Assists
157
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CombatGekko
Jing Wei
2
5
31
3.5
W
Hercules
GamerGuyRG-FV
Hercules
11
0
34
28
W
Aphrodite
GamerKId12D
Aphrodite
17
0
30
32
L
1
12
4
0.25
L
2
14
4
0.29
W
Cthulhu
7
1
31
22.5
L
2
4
3
0.88
L
Arachne
SilentDark22
Arachne
3
10
4
0.5
L
Cernunnos
TwoTall305
Cernunnos
0
8
2
0.13
W
11
2
31
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,355
Damage
111,212
119,238
Taken
94,694
82,311
Mitigated
90,382
7,299
Healing
50,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CombatGekko
Jing Wei
19,825
15,721
1,194
898
19,653
9,872
0
8,006
11,647
0
39,238
W
Hercules
GamerGuyRG-FV
Hercules
28,390
10,298
0
10,803
24,535
35,114
0
8,798
15,737
171
47,945
W
Aphrodite
GamerKId12D
Aphrodite
22,088
3,150
9,384
12,007
18,570
12,552
0
8,853
9,717
44,991
0
L
14,167
817
0
0
23,249
9,113
0
11,199
11,779
21,176
0
L
19,943
6,733
0
1,769
28,282
24,988
0
18,265
9,841
0
35,045
W
Cthulhu
15,650
1,209
2,360
0
16,958
25,191
0
6,974
9,984
33,746
0
L
23,315
2,101
1,054
1,786
24,805
29,014
0
10,665
13,915
54,199
0
L
Arachne
SilentDark22
Arachne
14,945
9,091
0
1,877
24,565
11,096
0
13,795
10,620
0
28,427
L
Cernunnos
TwoTall305
Cernunnos
17,985
9,687
279
534
18,337
8,100
0
9,244
8,968
0
49,067
W
25,259
974
10,570
3,743
14,978
7,653
0
4,851
10,127
34,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,031
Gold Earned
71,610
203
Minions Killed
232
9
Camps Cleared
6
1,179,584
Distance Traveled
1,338,012
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,577
967
37
3
1
266,239
0
W
Hercules
14,865
1,143
55
4
0
294,254
1
W
Aphrodite
15,643
1,203
59
5
1
278,019
0
L
He Bo
11,195
861
20
2
0
209,347
1
L
Osiris
12,015
924
39
3
0
237,379
1
W
Cthulhu
14,553
1,119
43
3
0
230,481
0
L
Cthulhu
13,085
1,007
64
5
1
263,370
0
L
Arachne
12,622
971
22
2
8
267,354
0
L
Cernunnos
11,114
855
58
4
0
202,134
1
W
Hel
13,972
1,075
38
3
4
269,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role