Player Matchup

Bacchus
Bacchus
BericDoomdarrio
Bacchus
Level 40
God Stats
4W - 7L
1,368 SR
Queue Stats
83W - 100L
1,293 Elo+
Solo
Tyr
Tyr
DC151
Tyr
Level 138
God Stats
2W - 2L
1,499 SR
Queue Stats
91W - 81L
1,442 Elo+
Solo
Zeus
Zeus
NaSaynDoe209
Zeus
Level 41
God Stats
41W - 45L
1,426 SR
Queue Stats
104W - 119L
1,366 Elo+
Solo
Artemis
Artemis
Swordssaint
Artemis
Level 88
God Stats
23W - 26L
1,166 SR
Queue Stats
821W - 901L
1,439 Elo+
Solo
Kali
Kali
Zhuzkaill
Kali
Level 68
God Stats
19W - 15L
1,456 SR
Queue Stats
387W - 359L
1,450 Elo+
Solo
Team Averages
Level 75
1,383 SR
1,398 Elo+

VS

Team Averages
Level 59
1,392 SR
1,427 Elo+
Rama
Rama
JushSeven
Rama
Level 68
God Stats
0W - 2L
1,188 SR
Queue Stats
6W - 10L
1,394 Elo+
Solo
Discordia
Discordia
Trilluminarian
Discordia
Level 67
God Stats
14W - 23L
1,408 SR
Queue Stats
257W - 252L
1,469 Elo+
Solo
Aphrodite
Aphrodite
Vandisdain
Aphrodite
Level 47
God Stats
8W - 3L
1,519 SR
Queue Stats
59W - 86L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
popipay
Sun Wukong
Level 67
God Stats
2W - 6L
1,502 SR
Queue Stats
60W - 52L
1,460 Elo+
Solo
Bellona
Bellona
vexxia
Bellona
Level 46
God Stats
7W - 12L
1,345 SR
Queue Stats
391W - 376L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 25
15,391
905
17,319
29,319
42,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
DC151
Tyr
20
8 / 4 / 18
17,009
1,001
18,996
34,527
27,513
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
16 / 2 / 13
18,599
1,094
60,143
15,172
6,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Swordssaint
Artemis
20
5 / 3 / 17
15,977
940
30,034
14,042
6,173
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
20
1 / 5 / 20
14,949
879
14,326
25,950
11,798
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
10 / 7 / 12
18,058
1,062
35,793
29,219
18,476
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Trilluminarian
Discordia
20
5 / 3 / 13
15,647
920
19,986
11,705
4,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Vandisdain
Aphrodite
20
2 / 6 / 18
15,050
885
13,051
26,846
22,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
popipay
Sun Wukong
20
3 / 5 / 19
15,633
920
22,941
36,418
48,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
vexxia
Bellona
20
4 / 11 / 13
14,559
856
17,241
40,618
24,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
99
32
Kills
24
24
Deaths
32
93
Assists
75
Player
Kills
Deaths
Assists
KDA
W
2
10
25
1.45
W
Tyr
DC151
Tyr
8
4
18
4.25
L
Rama
10
7
12
2.29
W
16
2
13
11.25
W
Artemis
Swordssaint
Artemis
5
3
17
4.5
L
Discordia
Trilluminarian
Discordia
5
3
13
3.83
L
Aphrodite
Vandisdain
Aphrodite
2
6
18
1.83
W
Kali
1
5
20
2.2
L
Sun Wukong
popipay
Sun Wukong
3
5
19
2.5
L
Bellona
vexxia
Bellona
4
11
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,818
Damage
109,012
119,010
Taken
144,806
94,813
Mitigated
118,206
10,915
Healing
35,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,319
973
730
825
29,319
42,944
0
8,501
20,611
31,989
0
W
Tyr
DC151
Tyr
18,996
1,913
0
5,361
34,527
27,513
0
8,813
25,306
903
39,584
L
Rama
35,793
21,761
0
6,867
29,219
18,476
0
13,382
15,837
0
87,183
W
60,143
3,042
1,292
730
15,172
6,385
0
4,837
10,335
90,746
0
W
Artemis
Swordssaint
Artemis
30,034
15,328
0
0
14,042
6,173
0
3,732
10,237
0
78,963
L
Discordia
Trilluminarian
Discordia
19,986
2,450
0
0
11,705
4,929
0
6,148
5,557
57,351
0
L
Aphrodite
Vandisdain
Aphrodite
13,051
1,669
12,294
10,297
26,846
22,313
0
19,179
7,667
43,633
0
W
Kali
14,326
7,431
0
1,977
25,950
11,798
0
7,154
18,696
0
35,805
L
Sun Wukong
popipay
Sun Wukong
22,941
4,397
0
3,927
36,418
48,023
0
19,343
17,075
0
44,229
L
Bellona
vexxia
Bellona
17,241
9,918
0
1,710
40,618
24,465
0
20,297
20,321
0
27,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,925
Gold Earned
78,947
319
Minions Killed
324
8
Camps Cleared
11
1,589,735
Distance Traveled
1,550,404
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,391
905
37
2
1
322,933
1
W
Tyr
17,009
1,001
57
3
0
339,146
1
L
Rama
18,058
1,062
105
6
7
269,031
0
W
Zeus
18,599
1,094
83
5
1
307,781
0
W
Artemis
15,977
940
99
6
0
273,465
0
L
Discordia
15,647
920
99
6
0
267,254
3
L
Aphrodite
15,050
885
62
4
2
318,168
0
W
Kali
14,949
879
43
3
6
346,410
0
L
Sun Wukong
15,633
920
44
3
2
364,788
2
L
Bellona
14,559
856
14
1
0
331,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role