Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
CRAZY x CAL1B3R
Rama
Level 126
God Stats
2W - 0L
1,226 SR
Queue Stats
11W - 5L
1,743 Elo+
Party 2
Fenrir
Fenrir
CommyBunny
Fenrir
Level 120
God Stats
12W - 10L
1,633 SR
Queue Stats
225W - 239L
1,534 Elo+
Party 2
Mulan
Mulan
Huntchopz
Mulan
Level 159
God Stats
17W - 11L
1,607 SR
Queue Stats
699W - 444L
1,631 Elo+
Party 2
Sol
Sol
Philip Herbut
Sol
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
513W - 366L
1,645 Elo+
Party 2
Team Averages
Level 138
1,493 SR
1,611 Elo+

VS

Team Averages
Level 140
1,462 SR
1,646 Elo+
Ra
Ra
G_Angeloo
Ra
Level 128
God Stats
9W - 12L
1,239 SR
Queue Stats
340W - 262L
1,631 Elo+
Party 1
Cthulhu
Cthulhu
IsaacMtz22
Cthulhu
Level 158
God Stats
20W - 8L
1,245 SR
Queue Stats
461W - 388L
1,643 Elo+
Party 1
Cerberus
Cerberus
J_McDonough2
Cerberus
Level 140
God Stats
5W - 6L
1,807 SR
Queue Stats
392W - 307L
1,671 Elo+
Solo
Anhur
Anhur
Shadolphin
Anhur
Level 145
God Stats
3W - 5L
1,403 SR
Queue Stats
270W - 240L
1,665 Elo+
Party 1
Thor
Thor
xNaldo06x
Thor
Level 129
God Stats
4W - 5L
1,614 SR
Queue Stats
216W - 192L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 0 / 0
3,377
675
1,070
2,241
487
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
3,206
641
1,066
2,138
259
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
CommyBunny
Fenrir
4
0 / 0 / 0
3,339
668
0
2,024
460
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Huntchopz
Mulan
6
0 / 0 / 0
3,716
743
439
913
540
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

7
0 / 0 / 0
3,918
784
179
1,273
234
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,779
756
153
651
144
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
IsaacMtz22
Cthulhu
1
0 / 0 / 0
933
187
0
0
0
Cerberus
J_McDonough2
Cerberus
5
0 / 0 / 0
3,004
601
1,749
2,464
929
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
5
0 / 0 / 0
3,076
615
1,188
1,703
307
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
5
0 / 0 / 0
3,299
660
704
2,340
495
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
W
0
0
0
0
W
Fenrir
CommyBunny
Fenrir
0
0
0
0
L
0
0
0
0
W
Mulan
Huntchopz
Mulan
0
0
0
0
L
Cthulhu
IsaacMtz22
Cthulhu
0
0
0
0
L
Cerberus
J_McDonough2
Cerberus
0
0
0
0
W
0
0
0
0
L
Anhur
0
0
0
0
L
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,754
Damage
3,794
8,589
Taken
7,158
1,980
Mitigated
1,875
4,850
Healing
3,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,070
184
0
1,189
2,241
487
0
528
1,673
9,009
0
W
1,066
993
0
1,064
2,138
259
0
1,081
957
0
11,433
W
Fenrir
CommyBunny
Fenrir
0
0
0
1,184
2,024
460
0
0
2,024
0
9,078
L
153
0
40
329
651
144
0
0
651
19,979
0
W
Mulan
Huntchopz
Mulan
439
241
0
352
913
540
470
38
875
0
15,388
L
Cthulhu
IsaacMtz22
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
J_McDonough2
Cerberus
1,749
189
0
1,404
2,464
929
0
733
1,731
7,122
0
W
179
55
0
1,061
1,273
234
0
115
1,158
18,625
0
L
Anhur
1,188
854
0
500
1,703
307
0
337
1,366
0
12,997
L
Thor
704
340
0
767
2,340
495
0
179
2,136
0
13,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,556
Gold Earned
14,091
143
Minions Killed
119
0
Camps Cleared
0
485,705
Distance Traveled
378,771
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,377
675
11
2
0
102,508
2
W
Rama
3,206
641
26
5
0
93,285
1
W
Fenrir
3,339
668
26
5
0
100,186
0
L
Ra
3,779
756
45
9
0
101,163
0
W
Mulan
3,716
743
34
7
0
97,042
1
L
Cthulhu
933
187
0
0
0
0
0
L
Cerberus
3,004
601
12
2
0
93,879
0
W
Sol
3,918
784
46
9
0
92,684
0
L
Anhur
3,076
615
30
6
0
91,280
2
L
Thor
3,299
660
32
6
0
92,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role