Player Matchup

He Bo
He Bo
FiroCHAN88
He Bo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,441 Elo+
Party 2
Janus
Janus
JohnnyHomicide
Janus
Level 108
God Stats
6W - 10L
1,425 SR
Queue Stats
383W - 409L
1,391 Elo+
Solo
Kuzenbo
Kuzenbo
Tejati
Kuzenbo
Level 126
God Stats
0W - 2L
1,296 SR
Queue Stats
53W - 56L
1,544 Elo+
Party 2
Olorun
Olorun
admherrera
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Sol
Sol
kalentemata
Sol
Level 81
God Stats
0W - 1L
1,247 SR
Queue Stats
16W - 16L
1,483 Elo+
Party 2
Team Averages
Level 78
1,393 SR
1,472 Elo+

VS

Team Averages
Level 85
1,580 SR
1,430 Elo+
Raijin
Raijin
Imperium95
Raijin
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
260W - 262L
1,414 Elo+
Party 1
Odin
Odin
Will Of Darj
Odin
Level 28
God Stats
2W - 1L
1,521 SR
Queue Stats
98W - 115L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
infernonight
Cthulhu
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
242W - 240L
1,416 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jjoselod
Cu Chulainn
Level 125
God Stats
3W - 0L
1,879 SR
Queue Stats
146W - 146L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
o iiLuSSioNs oV
Ao Kuang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
2 / 8 / 6
9,235
710
9,360
10,807
4,976
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 9
9,078
698
10,814
9,855
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Tejati
Kuzenbo
16
3 / 7 / 3
9,978
768
6,808
18,220
24,170
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
admherrera
Olorun
18
4 / 8 / 3
10,907
839
5,080
15,287
9,469
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 8 / 4
8,569
659
7,598
11,353
4,451
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Imperium95
Raijin
18
6 / 2 / 17
11,214
863
9,235
9,138
3,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 2 / 19
9,966
767
7,389
9,404
10,467
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
infernonight
Cthulhu
18
4 / 3 / 29
10,838
834
13,663
13,206
12,621
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
jjoselod
Cu Chulainn
18
8 / 2 / 16
10,976
844
13,819
12,084
11,657
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
18
15 / 4 / 17
11,680
898
12,883
13,281
5,220
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
136
11
Kills
38
38
Deaths
13
25
Assists
98
Player
Kills
Deaths
Assists
KDA
L
He Bo
2
8
6
0.63
W
Raijin
Imperium95
Raijin
6
2
17
7.25
L
0
7
9
0.64
L
Kuzenbo
Tejati
Kuzenbo
3
7
3
0.64
W
5
2
19
7.25
L
Olorun
admherrera
Olorun
4
8
3
0.69
W
Cthulhu
infernonight
Cthulhu
4
3
29
6.17
W
Cu Chulainn
jjoselod
Cu Chulainn
8
2
16
8
L
2
8
4
0.5
W
Ao Kuang
15
4
17
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,660
Damage
56,989
65,522
Taken
57,113
47,513
Mitigated
43,425
12,628
Healing
27,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
9,360
422
1,436
945
10,807
4,976
0
5,917
4,765
22,350
0
W
Raijin
Imperium95
Raijin
9,235
475
3,670
2,537
9,138
3,460
1,259
8,470
668
35,719
0
L
10,814
438
366
1,131
9,855
4,447
275
7,729
2,076
23,848
0
L
Kuzenbo
Tejati
Kuzenbo
6,808
3,018
2,134
1,373
18,220
24,170
87
8,235
9,854
13,278
0
W
7,389
985
2,047
2,338
9,404
10,467
690
6,663
2,741
0
10,976
L
Olorun
admherrera
Olorun
5,080
3,201
1,141
3,156
15,287
9,469
1,360
8,258
6,979
15,671
0
W
Cthulhu
infernonight
Cthulhu
13,663
543
2,970
2,264
13,206
12,621
1,180
7,608
5,598
26,587
0
W
Cu Chulainn
jjoselod
Cu Chulainn
13,819
1,765
1,932
3,628
12,084
11,657
261
7,592
4,492
0
29,632
L
7,598
1,376
0
946
11,353
4,451
0
5,642
5,536
12,733
0
W
Ao Kuang
12,883
3,315
1,436
4,931
13,281
5,220
2,194
9,327
3,954
23,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,767
Gold Earned
54,674
93
Minions Killed
139
0
Camps Cleared
0
1,098,591
Distance Traveled
1,197,791
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,235
710
23
2
0
212,766
1
W
Raijin
11,214
863
54
4
0
236,520
1
L
Janus
9,078
698
31
2
0
231,539
0
L
Kuzenbo
9,978
768
9
1
0
236,506
1
W
Odin
9,966
767
8
1
0
263,445
5
L
Olorun
10,907
839
21
2
0
200,451
2
W
Cthulhu
10,838
834
26
2
0
233,746
0
W
Cu Chulainn
10,976
844
39
3
0
263,110
0
L
Sol
8,569
659
9
1
0
217,329
1
W
Ao Kuang
11,680
898
12
1
0
200,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role