Player Matchup

Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Nitmor
Kuzenbo
Level 28
God Stats
10W - 3L
1,720 SR
Queue Stats
55W - 39L
1,587 Elo+
Party 1
Cupid
Cupid
Sz9CesarAle
Cupid
Level 74
God Stats
6W - 1L
1,766 SR
Queue Stats
54W - 37L
1,557 Elo+
Party 1
Team Averages
Level 69
1,662 SR
1,548 Elo+

VS

Team Averages
Level 60
1,517 SR
1,458 Elo+
Hel
Hel
 
Hel
Level 23
God Stats
0W - 1L
1,551 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
Eh_Crush
Serqet
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 48L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
xXgunexpertxX
Cthulhu
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 338L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
9 / 1 / 10
10,801
772
15,074
8,180
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Nitmor
Kuzenbo
12
3 / 3 / 12
9,457
676
6,915
9,563
8,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
7 / 2 / 9
10,109
722
11,278
8,777
2,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 9 / 2
7,611
544
2,712
11,128
4,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Eh_Crush
Serqet
11
1 / 7 / 4
8,685
620
4,023
12,384
4,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
13
5 / 3 / 1
10,093
721
13,044
17,981
16,211
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
19
Kills
6
6
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
1
10
14
L
Hel
 
Hel
0
9
2
0.11
L
Serqet
Eh_Crush
Serqet
1
7
4
0.43
W
Kuzenbo
Nitmor
Kuzenbo
3
3
12
3
W
7
2
9
5.75
L
Cthulhu
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,267
Damage
19,779
26,520
Taken
41,493
14,141
Mitigated
25,159
8,561
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,074
812
0
2,973
8,180
2,846
452
5,530
2,650
49,528
0
L
Hel
 
Hel
2,712
397
2,120
1,876
11,128
4,027
0
7,338
3,790
20,109
0
L
Serqet
Eh_Crush
Serqet
4,023
1,187
735
1,061
12,384
4,921
0
5,840
6,544
0
11,420
W
Kuzenbo
Nitmor
Kuzenbo
6,915
1,445
390
318
9,563
8,369
427
5,305
4,258
21,364
0
W
11,278
6,327
1,630
3,250
8,777
2,926
1,866
4,925
3,690
0
30,347
L
Cthulhu
13,044
303
260
2,644
17,981
16,211
0
8,835
9,146
38,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,367
Gold Earned
26,389
139
Minions Killed
89
0
Camps Cleared
0
758,375
Distance Traveled
713,089
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,801
772
74
5
0
257,883
1
L
Hel
7,611
544
33
2
0
207,966
5
L
Serqet
8,685
620
14
1
0
241,226
0
W
Kuzenbo
9,457
676
16
1
0
261,281
0
W
Cupid
10,109
722
49
4
0
239,211
2
L
Cthulhu
10,093
721
42
3
0
263,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role