Player Matchup

Cthulhu
Cthulhu
Bigboy2Ez
Cthulhu
Level 100
God Stats
4W - 3L
1,500 SR
Queue Stats
207W - 194L
1,398 Elo+
Solo
Hachiman
Hachiman
CalmestWind350
Hachiman
Level 123
God Stats
2W - 1L
1,308 SR
Queue Stats
162W - 192L
1,338 Elo+
Solo
Fafnir
Fafnir
Teriyaki Spam
Fafnir
Level 88
God Stats
7W - 5L
1,624 SR
Queue Stats
22W - 19L
1,531 Elo+
Solo
Team Averages
Level 104
1,477 SR
1,422 Elo+

VS

Team Averages
Level 68
1,452 SR
1,452 Elo+
Cthulhu
Cthulhu
Jaspersworlo
Cthulhu
Level 75
God Stats
0W - 1L
1,277 SR
Queue Stats
95W - 88L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
googanulla
Baron Samedi
Level 63
God Stats
52W - 42L
1,612 SR
Queue Stats
129W - 146L
1,477 Elo+
Party 1
Skadi
Skadi
zentylor
Skadi
Level 65
God Stats
12W - 7L
1,468 SR
Queue Stats
76W - 71L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigboy2Ez
Cthulhu
13
5 / 4 / 10
11,481
675
11,805
19,115
17,855
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
15
5 / 2 / 11
11,725
690
11,146
12,525
4,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 2 / 9
12,149
715
14,608
17,125
15,410
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jaspersworlo
Cthulhu
13
2 / 6 / 4
9,917
583
8,556
18,245
11,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
googanulla
Baron Samedi
14
2 / 4 / 5
10,285
605
9,297
11,575
4,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
zentylor
Skadi
12
4 / 7 / 4
10,498
618
17,067
14,638
4,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
17
Kills
8
8
Deaths
17
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bigboy2Ez
Cthulhu
5
4
10
2.5
W
Hachiman
5
2
11
5.25
L
Cthulhu
Jaspersworlo
Cthulhu
2
6
4
0.67
W
7
2
9
5.75
L
Baron Samedi
googanulla
Baron Samedi
2
4
5
1.13
L
Skadi
zentylor
Skadi
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,559
Damage
34,920
48,765
Taken
44,458
37,303
Mitigated
19,541
15,161
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bigboy2Ez
Cthulhu
11,805
607
2,500
1,928
19,115
17,855
43
6,596
12,373
28,933
0
W
Hachiman
11,146
5,197
1,030
5,043
12,525
4,038
2,323
4,033
8,492
0
57,109
L
Cthulhu
Jaspersworlo
Cthulhu
8,556
416
667
1,223
18,245
11,027
0
10,643
7,602
24,575
0
W
14,608
4,195
0
4,660
17,125
15,410
484
7,307
9,818
43,296
0
L
Baron Samedi
googanulla
Baron Samedi
9,297
994
2,954
3,872
11,575
4,093
42
7,599
3,976
36,960
0
L
Skadi
zentylor
Skadi
17,067
6,779
648
777
14,638
4,421
330
8,227
6,411
0
53,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,355
Gold Earned
30,700
141
Minions Killed
144
0
Camps Cleared
0
916,458
Distance Traveled
892,727
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,481
675
35
2
0
313,021
1
W
Hachiman
11,725
690
70
4
0
304,010
2
L
Cthulhu
9,917
583
31
2
0
317,086
0
W
Fafnir
12,149
715
36
2
0
299,427
1
L
Baron Samedi
10,285
605
49
3
0
282,838
3
L
Skadi
10,498
618
64
4
0
292,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role