Player Matchup

Cthulhu
Cthulhu
LightcycleRider
Cthulhu
Level 128
God Stats
5W - 9L
1,500 SR
Queue Stats
210W - 203L
1,593 Elo+
Party 1
Hera
Hera
Samoth Mallow
Hera
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 161L
1,659 Elo+
Party 1
Achilles
Achilles
TheFreakingGuy2
Achilles
Level 102
God Stats
4W - 2L
1,751 SR
Queue Stats
104W - 105L
1,514 Elo+
Party 1
Team Averages
Level 119
1,584 SR
1,588 Elo+

VS

Team Averages
Level 89
1,628 SR
1,549 Elo+
Apollo
Apollo
DepreX_Trixz
Apollo
Level 85
God Stats
6W - 10L
1,579 SR
Queue Stats
268W - 261L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
IRON FENIX1209
Cthulhu
Level 119
God Stats
4W - 2L
1,637 SR
Queue Stats
150W - 135L
1,529 Elo+
Solo
Chang'e
Chang'e
XDRKDragonX
Chang'e
Level 63
God Stats
45W - 32L
1,670 SR
Queue Stats
212W - 186L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 5
14,403
626
14,756
18,833
26,962
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

18
4 / 4 / 8
14,259
620
22,823
17,526
6,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
16
3 / 8 / 6
13,640
593
15,095
22,688
12,480
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
5 / 6 / 7
14,649
637
14,186
28,831
11,232
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 3 / 6
15,901
691
13,854
23,040
26,585
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
XDRKDragonX
Chang'e
19
6 / 4 / 8
14,952
650
20,681
18,981
7,559
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
13
Kills
16
16
Deaths
13
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
6
7
1.42
W
5
3
6
2.67
L
6
4
5
2.13
L
4
4
8
2
L
Achilles
3
8
6
0.75
W
Chang'e
XDRKDragonX
Chang'e
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,674
Damage
48,721
59,047
Taken
70,852
45,931
Mitigated
45,376
9,718
Healing
31,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
14,186
10,417
0
9,434
28,831
11,232
256
17,040
11,541
0
87,424
W
13,854
948
858
2,752
23,040
26,585
462
9,457
13,413
71,021
0
L
14,756
1,509
1,220
547
18,833
26,962
111
11,103
7,730
54,758
0
L
22,823
4,711
0
3,814
17,526
6,489
295
9,326
8,200
79,022
0
L
Achilles
15,095
6,076
238
3,899
22,688
12,480
334
14,246
8,442
0
70,835
W
Chang'e
XDRKDragonX
Chang'e
20,681
1,482
8,775
9,985
18,981
7,559
1,896
11,795
7,061
74,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,302
Gold Earned
45,502
253
Minions Killed
257
0
Camps Cleared
0
1,121,566
Distance Traveled
1,129,952
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,649
637
94
4
0
338,215
3
W
Cthulhu
15,901
691
79
3
0
401,838
3
L
Cthulhu
14,403
626
73
3
0
393,303
2
L
Hera
14,259
620
91
4
0
368,109
1
L
Achilles
13,640
593
89
4
0
360,154
4
W
Chang'e
14,952
650
84
4
0
389,899
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role