Player Matchup

Da Ji
Da Ji
DaNgErLoKiTo_PR
Da Ji
Level 22
God Stats
2W - 2L
1,628 SR
Queue Stats
47W - 37L
1,524 Elo+
Party 1
Freya
Freya
Leiday-PR
Freya
Level 25
God Stats
10W - 11L
1,482 SR
Queue Stats
52W - 66L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
Ninshu x DRAGO
Cthulhu
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
459W - 462L
1,511 Elo+
Party 3
Fafnir
Fafnir
ZooiBoB
Fafnir
Level 29
God Stats
3W - 7L
1,285 SR
Queue Stats
242W - 261L
1,448 Elo+
Party 3
Nemesis
Nemesis
emanuel1120
Nemesis
Level 48
God Stats
1W - 2L
1,480 SR
Queue Stats
105W - 103L
1,421 Elo+
Party 1
Team Averages
Level 38
1,475 SR
1,458 Elo+

VS

Team Averages
Level 45
1,446 SR
1,421 Elo+
Heimdallr
Heimdallr
Env Dybbuk
Heimdallr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,389 Elo+
Party 2
Ares
Ares
Env Omnipotent
Ares
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 11L
1,389 Elo+
Party 2
Ra
Ra
Env Prestige
Ra
Level 90
God Stats
5W - 0L
1,683 SR
Queue Stats
65W - 55L
1,536 Elo+
Party 2
King Arthur
King Arthur
Hddn Covert
King Arthur
Level 69
God Stats
1W - 2L
1,129 SR
Queue Stats
17W - 32L
1,437 Elo+
Party 2
Medusa
Medusa
Nightmares798
Medusa
Level 33
God Stats
7W - 6L
1,417 SR
Queue Stats
9W - 11L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 6
14,969
1,069
12,229
15,601
6,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Leiday-PR
Freya
18
0 / 2 / 8
11,446
818
4,395
7,479
3,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
6 / 12 / 8
14,595
1,043
32,824
31,267
30,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
ZooiBoB
Fafnir
20
2 / 11 / 10
13,293
950
9,966
26,693
30,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
emanuel1120
Nemesis
19
1 / 8 / 8
12,108
865
13,697
18,773
7,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Env Dybbuk
Heimdallr
20
1 / 6 / 31
12,934
924
9,506
13,969
5,785
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
6 / 2 / 19
13,684
977
15,585
13,789
8,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 3 / 17
15,219
1,087
24,182
12,616
5,830
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Hddn Covert
King Arthur
20
7 / 5 / 26
14,199
1,014
18,223
19,541
20,289
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
13 / 1 / 18
15,859
1,133
20,640
16,526
7,056
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
150
17
Kills
39
39
Deaths
17
40
Assists
111
Player
Kills
Deaths
Assists
KDA
L
8
6
6
1.83
W
Heimdallr
Env Dybbuk
Heimdallr
1
6
31
2.75
W
6
2
19
7.75
W
12
3
17
6.83
W
King Arthur
Hddn Covert
King Arthur
7
5
26
4
L
Freya
Leiday-PR
Freya
0
2
8
2
W
13
1
18
22
L
6
12
8
0.83
L
Fafnir
ZooiBoB
Fafnir
2
11
10
0.64
L
Nemesis
emanuel1120
Nemesis
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,111
Damage
88,136
99,813
Taken
76,441
77,735
Mitigated
47,752
8,069
Healing
25,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,229
5,772
0
1,189
15,601
6,044
0
10,577
4,974
0
31,544
W
Heimdallr
Env Dybbuk
Heimdallr
9,506
5,078
0
183
13,969
5,785
0
10,517
3,452
0
21,788
W
15,585
677
0
1,932
13,789
8,792
0
7,776
6,013
22,723
0
W
24,182
4,015
7,341
4,756
12,616
5,830
0
5,148
7,468
61,806
0
W
King Arthur
Hddn Covert
King Arthur
18,223
3,079
0
5,116
19,541
20,289
0
13,269
6,272
1,388
32,069
L
Freya
Leiday-PR
Freya
4,395
1,205
0
443
7,479
3,089
0
2,193
5,211
10,635
0
W
20,640
12,094
1,745
3,954
16,526
7,056
0
10,475
6,051
0
53,865
L
32,824
461
2,100
978
31,267
30,642
0
12,797
18,041
74,285
0
L
Fafnir
ZooiBoB
Fafnir
9,966
3,499
364
1,876
26,693
30,328
0
8,508
17,910
25,135
0
L
Nemesis
emanuel1120
Nemesis
13,697
6,160
0
1,119
18,773
7,632
0
6,013
12,506
0
47,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,411
Gold Earned
71,895
241
Minions Killed
271
12
Camps Cleared
6
1,240,696
Distance Traveled
1,196,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,969
1,069
40
3
9
249,190
0
W
Heimdallr
12,934
924
32
2
3
182,359
0
W
Ares
13,684
977
9
1
1
258,087
0
W
Ra
15,219
1,087
112
8
2
249,131
0
W
King Arthur
14,199
1,014
42
3
0
233,171
0
L
Freya
11,446
818
10
1
0
246,361
0
W
Medusa
15,859
1,133
76
5
0
274,105
0
L
Cthulhu
14,595
1,043
79
6
1
269,622
0
L
Fafnir
13,293
950
32
2
0
205,993
0
L
Nemesis
12,108
865
80
6
2
269,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role