Player Matchup

Chiron
Chiron
Adal05
Chiron
Level 94
God Stats
9W - 8L
1,649 SR
Queue Stats
296W - 264L
1,641 Elo+
Solo
Ymir
Ymir
Gods A Guardian
Ymir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,524 Elo+
Party 3
Baba Yaga
Baba Yaga
NenshoDesu
Baba Yaga
Level 95
God Stats
7W - 8L
1,531 SR
Queue Stats
61W - 52L
1,587 Elo+
Solo
Hel
Hel
POGiana
Hel
Level 126
God Stats
1W - 0L
1,789 SR
Queue Stats
22W - 22L
1,573 Elo+
Party 3
Sun Wukong
Sun Wukong
Zarathulhu
Sun Wukong
Level 140
God Stats
3W - 4L
1,500 SR
Queue Stats
90W - 89L
1,487 Elo+
Solo
Team Averages
Level 115
1,594 SR
1,563 Elo+

VS

Team Averages
Level 131
1,453 SR
1,646 Elo+
The Morrigan
The Morrigan
Deathbokken
The Morrigan
Level 123
God Stats
17W - 13L
1,563 SR
Queue Stats
72W - 48L
1,599 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ImOnCarryMode
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,543 SR
Queue Stats
3W - 3L
1,719 Elo+
Party 2
Cthulhu
Cthulhu
Jaketheintern
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,618 Elo+
Party 1
Discordia
Discordia
RayKernan
Discordia
Level 126
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 2L
1,737 Elo+
Party 2
Odin
Odin
SiSc51
Odin
Level 126
God Stats
0W - 3L
1,327 SR
Queue Stats
33W - 23L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Adal05
Chiron
20
6 / 1 / 7
18,147
864
24,213
12,467
5,315
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
0 / 3 / 10
16,290
776
7,730
28,753
45,301
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
NenshoDesu
Baba Yaga
20
5 / 0 / 12
18,099
862
35,021
18,397
9,255
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
20
7 / 4 / 7
18,173
865
16,682
25,260
31,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Zarathulhu
Sun Wukong
20
0 / 1 / 10
16,369
779
14,029
41,691
27,385
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Deathbokken
The Morrigan
20
3 / 6 / 6
16,870
803
36,619
14,014
4,531
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
ImOnCarryMode
Ah Muzen Cab
20
2 / 1 / 5
16,959
808
17,863
15,585
9,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
20
1 / 5 / 8
16,985
809
27,787
31,819
38,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
RayKernan
Discordia
20
2 / 4 / 6
17,327
825
22,438
15,877
4,823
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
SiSc51
Odin
20
1 / 2 / 7
17,127
816
17,116
25,616
20,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
18
Kills
9
9
Deaths
18
46
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chiron
Adal05
Chiron
6
1
7
9.5
L
The Morrigan
Deathbokken
The Morrigan
3
6
6
1
W
0
3
10
1.67
L
Ah Muzen Cab
ImOnCarryMode
Ah Muzen Cab
2
1
5
4.5
L
Cthulhu
1
5
8
1
W
Baba Yaga
NenshoDesu
Baba Yaga
5
0
12
11
W
Hel
7
4
7
2.63
L
Discordia
RayKernan
Discordia
2
4
6
1.25
L
Odin
SiSc51
Odin
1
2
7
2.25
W
Sun Wukong
Zarathulhu
Sun Wukong
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,675
Damage
121,823
126,568
Taken
102,911
118,861
Mitigated
77,795
47,573
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Adal05
Chiron
24,213
6,125
2,105
2,977
12,467
5,315
0
7,379
5,063
0
75,591
L
The Morrigan
Deathbokken
The Morrigan
36,619
5,764
0
879
14,014
4,531
0
8,268
5,572
56,813
7,710
W
7,730
366
0
0
28,753
45,301
0
18,168
10,269
27,803
0
L
Ah Muzen Cab
ImOnCarryMode
Ah Muzen Cab
17,863
5,804
0
6,303
15,585
9,793
0
9,409
6,176
0
58,837
L
Cthulhu
27,787
1,006
3,245
500
31,819
38,080
0
20,077
11,742
67,783
0
W
Baba Yaga
NenshoDesu
Baba Yaga
35,021
1,618
0
3,845
18,397
9,255
0
12,171
6,045
83,577
0
W
Hel
16,682
1,107
20,348
11,716
25,260
31,605
0
16,065
9,091
49,434
0
L
Discordia
RayKernan
Discordia
22,438
721
0
0
15,877
4,823
0
8,187
7,690
66,306
0
L
Odin
SiSc51
Odin
17,116
4,734
0
380
25,616
20,568
0
13,491
12,125
0
40,747
W
Sun Wukong
Zarathulhu
Sun Wukong
14,029
922
0
6,582
41,691
27,385
0
26,735
14,322
0
52,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,078
Gold Earned
85,268
483
Minions Killed
425
7
Camps Cleared
13
2,165,547
Distance Traveled
2,154,803
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
18,147
864
150
7
1
424,913
1
L
The Morrigan
16,870
803
48
2
3
403,070
0
W
Ymir
16,290
776
61
3
1
375,270
0
L
Ah Muzen Cab
16,959
808
90
4
3
456,346
0
L
Cthulhu
16,985
809
76
4
1
428,984
0
W
Baba Yaga
18,099
862
125
6
1
441,961
1
W
Hel
18,173
865
73
3
1
428,525
1
L
Discordia
17,327
825
131
6
1
397,412
1
L
Odin
17,127
816
80
4
5
468,991
0
W
Sun Wukong
16,369
779
74
4
3
494,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role