Player Matchup

Cupid
Cupid
DrTadpole
Cupid
Level 127
God Stats
10W - 8L
1,634 SR
Queue Stats
97W - 87L
1,594 Elo+
Party 2
The Morrigan
The Morrigan
Mr King8898
The Morrigan
Level 107
God Stats
7W - 4L
1,514 SR
Queue Stats
115W - 116L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
NickIsTheKing
Cthulhu
Level 108
God Stats
1W - 0L
1,720 SR
Queue Stats
78W - 71L
1,533 Elo+
Party 2
Team Averages
Level 114
1,623 SR
1,569 Elo+

VS

Team Averages
Level 92
1,607 SR
1,568 Elo+
The Morrigan
The Morrigan
Imortal NOVA
The Morrigan
Level 103
God Stats
1W - 2L
1,441 SR
Queue Stats
37W - 27L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
SenPai kid
Cthulhu
Level 68
God Stats
2W - 3L
1,649 SR
Queue Stats
19W - 18L
1,553 Elo+
Party 1
Anhur
Anhur
XFlamingSparkX
Anhur
Level 105
God Stats
3W - 2L
1,732 SR
Queue Stats
92W - 97L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DrTadpole
Cupid
20
7 / 4 / 3
16,999
654
20,833
23,225
8,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

The Morrigan
Mr King8898
The Morrigan
20
3 / 4 / 7
15,913
612
13,866
12,904
4,900
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
18
3 / 4 / 5
15,300
588
21,419
22,423
32,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Imortal NOVA
The Morrigan
18
1 / 5 / 9
15,065
579
14,907
19,804
7,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SenPai kid
Cthulhu
19
4 / 1 / 5
15,137
582
11,509
23,236
31,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
7 / 7 / 3
15,838
609
20,240
26,132
10,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
13
Kills
12
12
Deaths
13
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cupid
DrTadpole
Cupid
7
4
3
2.13
L
The Morrigan
Imortal NOVA
The Morrigan
1
5
9
1.1
W
The Morrigan
Mr King8898
The Morrigan
3
4
7
1.63
W
Cthulhu
3
4
5
1.38
L
Cthulhu
SenPai kid
Cthulhu
4
1
5
6.5
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,118
Damage
46,656
58,552
Taken
69,172
46,546
Mitigated
49,390
25,066
Healing
16,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DrTadpole
Cupid
20,833
17,648
517
12,031
23,225
8,893
2,383
9,194
14,006
0
130,253
L
The Morrigan
Imortal NOVA
The Morrigan
14,907
695
1,050
3,188
19,804
7,586
407
10,864
8,578
84,934
0
W
The Morrigan
Mr King8898
The Morrigan
13,866
1,196
3,086
4,032
12,904
4,900
473
8,255
4,587
84,696
1,463
W
Cthulhu
21,419
441
1,117
4,283
22,423
32,753
193
9,568
12,855
61,454
0
L
Cthulhu
SenPai kid
Cthulhu
11,509
262
1,696
3,947
23,236
31,459
184
12,267
10,129
78,430
0
L
20,240
10,242
0
6,763
26,132
10,345
792
10,489
15,293
0
83,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,212
Gold Earned
46,040
297
Minions Killed
310
0
Camps Cleared
0
1,383,364
Distance Traveled
1,409,259
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,999
654
114
4
0
458,118
4
L
The Morrigan
15,065
579
116
4
0
444,003
0
W
The Morrigan
15,913
612
132
5
0
444,179
3
W
Cthulhu
15,300
588
51
2
0
481,067
7
L
Cthulhu
15,137
582
90
3
0
539,006
0
L
Anhur
15,838
609
104
4
0
426,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role