Player Matchup

Cthulhu
Cthulhu
Cream_Dawg
Cthulhu
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
142W - 171L
1,429 Elo+
Solo
Hercules
Hercules
THC Blurr
Hercules
Level 26
God Stats
7W - 14L
1,500 SR
Queue Stats
147W - 157L
1,348 Elo+
Party 1
Merlin
Merlin
THC GUNNER
Merlin
Level 129
God Stats
43W - 36L
1,593 SR
Queue Stats
154W - 153L
1,425 Elo+
Party 1
Team Averages
Level 61
1,531 SR
1,401 Elo+

VS

Team Averages
Level 21
1,455 SR
1,519 Elo+
Hercules
Hercules
Andres Cage78
Hercules
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 111L
1,531 Elo+
Party 2
Neith
Neith
DestructoNZ
Neith
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Chang'e
Chang'e
PhantomDaan425
Chang'e
Level 28
God Stats
4W - 4L
1,365 SR
Queue Stats
89W - 89L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cream_Dawg
Cthulhu
15
1 / 3 / 8
12,255
584
16,317
22,101
30,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
THC Blurr
Hercules
14
1 / 0 / 8
11,602
552
6,674
12,615
10,747
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
THC GUNNER
Merlin
18
9 / 1 / 2
13,568
646
20,171
9,822
4,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Andres Cage78
Hercules
16
3 / 0 / 1
12,061
574
10,864
19,061
22,744
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 8 / 1
10,483
499
5,557
13,136
4,114
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 3 / 3
11,967
570
10,204
21,929
7,028
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
4
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
Andres Cage78
Hercules
3
0
1
3.5
W
Cthulhu
Cream_Dawg
Cthulhu
1
3
8
1.67
L
0
8
1
0.06
L
1
3
3
0.83
W
Hercules
THC Blurr
Hercules
1
0
8
5
W
Merlin
THC GUNNER
Merlin
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,162
Damage
26,625
44,538
Taken
54,126
45,463
Mitigated
33,886
2,824
Healing
30,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Andres Cage78
Hercules
10,864
3,154
766
7,230
19,061
22,744
822
12,262
6,549
0
30,729
W
Cthulhu
Cream_Dawg
Cthulhu
16,317
628
0
0
22,101
30,069
20
6,731
15,021
59,863
0
L
5,557
2,048
0
1,358
13,136
4,114
255
8,933
4,103
0
31,583
L
10,204
1,192
8,202
13,001
21,929
7,028
172
15,489
6,340
53,497
0
W
Hercules
THC Blurr
Hercules
6,674
1,477
0
2,824
12,615
10,747
256
1,795
10,570
0
24,789
W
Merlin
THC GUNNER
Merlin
20,171
437
0
0
9,822
4,647
1,331
1,835
7,962
101,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,425
Gold Earned
34,511
223
Minions Killed
160
0
Camps Cleared
0
1,082,358
Distance Traveled
969,130
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,061
574
40
2
0
391,738
2
W
Cthulhu
12,255
584
63
3
0
334,179
0
L
Neith
10,483
499
41
2
0
221,321
2
L
Chang'e
11,967
570
79
4
0
356,071
1
W
Hercules
11,602
552
18
1
0
391,600
0
W
Merlin
13,568
646
142
7
0
356,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role