Player Matchup

The Morrigan
The Morrigan
Freaky_Nasty
The Morrigan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 99L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
Sweettooth3
Cthulhu
Level 53
God Stats
1W - 1L
1,645 SR
Queue Stats
108W - 113L
1,383 Elo+
Party 1
Fenrir
Fenrir
fumafo
Fenrir
Level 47
God Stats
26W - 20L
1,554 SR
Queue Stats
181W - 165L
1,385 Elo+
Party 1
Team Averages
Level 49
1,566 SR
1,389 Elo+

VS

Team Averages
Level 88
1,520 SR
1,307 Elo+
Discordia
Discordia
 
Discordia
Level 64
God Stats
40W - 33L
1,560 SR
Queue Stats
54W - 46L
1,442 Elo+
Solo
Cthulhu
Cthulhu
RisK Stranger
Cthulhu
Level 117
God Stats
4W - 4L
1,500 SR
Queue Stats
180W - 163L
1,125 Elo+
Party 2
Medusa
Medusa
awesomeaj0010
Medusa
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 120L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Freaky_Nasty
The Morrigan
13
2 / 9 / 4
11,193
622
6,507
12,122
4,440
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Sweettooth3
Cthulhu
16
3 / 2 / 3
11,846
658
11,130
18,582
15,363
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
fumafo
Fenrir
14
5 / 8 / 5
11,764
654
12,656
20,374
7,785
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
9 / 3 / 8
13,087
727
22,172
11,618
4,105
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
16
4 / 1 / 13
13,127
729
9,458
11,565
10,006
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
6 / 6 / 8
12,380
688
10,427
13,646
4,842
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
10
Kills
19
19
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
3
8
4.33
L
The Morrigan
Freaky_Nasty
The Morrigan
2
9
4
0.44
W
Cthulhu
4
1
13
10.5
L
Cthulhu
Sweettooth3
Cthulhu
3
2
3
2.25
W
6
6
8
1.67
L
Fenrir
fumafo
Fenrir
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,293
Damage
42,057
51,078
Taken
36,829
27,588
Mitigated
18,953
14,895
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
22,172
549
0
3,673
11,618
4,105
630
4,758
6,860
89,607
0
L
The Morrigan
Freaky_Nasty
The Morrigan
6,507
936
1,225
3,182
12,122
4,440
0
8,424
3,366
25,819
2,942
W
Cthulhu
9,458
141
1,892
948
11,565
10,006
299
5,493
6,072
26,333
0
L
Cthulhu
Sweettooth3
Cthulhu
11,130
235
1,124
4,256
18,582
15,363
0
11,316
7,266
49,512
0
W
10,427
4,977
0
2,104
13,646
4,842
1,617
5,516
8,130
0
52,695
L
Fenrir
fumafo
Fenrir
12,656
2,899
0
5,108
20,374
7,785
16
11,962
8,412
0
44,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,803
Gold Earned
38,594
177
Minions Killed
202
0
Camps Cleared
0
914,962
Distance Traveled
932,413
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,087
727
103
6
0
301,665
4
L
The Morrigan
11,193
622
59
3
0
250,970
3
W
Cthulhu
13,127
729
36
2
0
338,966
4
L
Cthulhu
11,846
658
80
4
0
330,710
5
W
Medusa
12,380
688
63
4
0
291,782
3
L
Fenrir
11,764
654
38
2
0
333,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role