Player Matchup

Medusa
Medusa
MrJuzik
Medusa
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 224L
1,588 Elo+
Solo
Cthulhu
Cthulhu
Persxnxl
Cthulhu
Level 104
God Stats
6W - 8L
1,719 SR
Queue Stats
109W - 86L
1,590 Elo+
Party 1
Scylla
Scylla
carnagekiller44
Scylla
Level 107
God Stats
2W - 3L
1,692 SR
Queue Stats
129W - 91L
1,671 Elo+
Party 1
Team Averages
Level 107
1,637 SR
1,616 Elo+

VS

Team Averages
Level 125
1,466 SR
1,581 Elo+
Kukulkan
Kukulkan
J_Edwardtho
Kukulkan
Level 127
God Stats
2W - 2L
1,294 SR
Queue Stats
44W - 51L
1,553 Elo+
Solo
Guan Yu
Guan Yu
Ratchet_RzR_11
Guan Yu
Level 122
God Stats
13W - 8L
1,605 SR
Queue Stats
128W - 104L
1,604 Elo+
Party 2
Cthulhu
Cthulhu
Sharkuanda
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 151L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MrJuzik
Medusa
18
2 / 8 / 8
14,440
602
16,092
21,439
8,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Persxnxl
Cthulhu
17
4 / 10 / 8
14,272
595
18,214
27,573
13,301
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
10 / 2 / 4
16,314
680
21,633
13,229
4,733
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
J_Edwardtho
Kukulkan
20
9 / 5 / 9
16,876
703
21,544
15,722
5,437
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 2 / 14
15,300
638
6,793
21,154
22,028
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Sharkuanda
Cthulhu
17
7 / 9 / 7
15,893
662
15,879
28,405
29,358
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
16
Kills
19
20
Deaths
16
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
J_Edwardtho
Kukulkan
9
5
9
2.7
L
Medusa
MrJuzik
Medusa
2
8
8
0.75
L
Cthulhu
Persxnxl
Cthulhu
4
10
8
0.8
W
3
2
14
5
W
Cthulhu
Sharkuanda
Cthulhu
7
9
7
1.17
L
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,939
Damage
44,216
62,241
Taken
65,281
26,164
Mitigated
56,823
14,551
Healing
20,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
J_Edwardtho
Kukulkan
21,544
1,109
0
3,543
15,722
5,437
2,155
12,838
2,884
141,227
0
L
Medusa
MrJuzik
Medusa
16,092
8,581
498
4,444
21,439
8,130
1,300
13,016
8,223
0
72,274
L
Cthulhu
Persxnxl
Cthulhu
18,214
1,259
410
6,712
27,573
13,301
0
14,990
12,179
75,396
0
W
6,793
785
5,960
7,035
21,154
22,028
1,535
10,437
10,717
0
23,482
W
Cthulhu
Sharkuanda
Cthulhu
15,879
844
1,329
2,194
28,405
29,358
270
16,667
11,738
39,023
0
L
21,633
2,071
0
2,487
13,229
4,733
572
8,826
4,253
93,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,026
Gold Earned
48,069
284
Minions Killed
266
0
Camps Cleared
0
1,171,277
Distance Traveled
1,185,030
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,876
703
209
9
0
408,633
0
L
Medusa
14,440
602
71
3
0
388,144
0
L
Cthulhu
14,272
595
71
3
0
380,836
4
W
Guan Yu
15,300
638
29
1
0
451,712
4
W
Cthulhu
15,893
662
28
1
0
324,685
0
L
Scylla
16,314
680
142
6
0
402,297
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role