Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cweb133
Sol
Level 105
God Stats
14W - 10L
1,657 SR
Queue Stats
575W - 551L
1,412 Elo+
Solo
Baba Yaga
Baba Yaga
InKhaOs
Baba Yaga
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,469 Elo+
Party 3
Ne Zha
Ne Zha
NoneStopGamer
Ne Zha
Level 62
God Stats
2W - 1L
1,690 SR
Queue Stats
33W - 41L
1,340 Elo+
Party 3
Bellona
Bellona
TheTrueRedDog
Bellona
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 102L
1,288 Elo+
Solo
Team Averages
Level 104
1,569 SR
1,402 Elo+

VS

Team Averages
Level 94
1,498 SR
1,366 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,291 Elo+
Solo
Ganesha
Ganesha
DiorTec
Ganesha
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,339 Elo+
Party 1
Hun Batz
Hun Batz
Woofum_Jungler
Hun Batz
Level 148
God Stats
0W - 1L
1,309 SR
Queue Stats
19W - 28L
1,367 Elo+
Party 1
Neith
Neith
aikeiiru
Neith
Level 109
God Stats
9W - 10L
1,679 SR
Queue Stats
418W - 402L
1,426 Elo+
Party 2
Bacchus
Bacchus
squishylo
Bacchus
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
243W - 231L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
4 / 2 / 15
12,955
720
12,339
15,401
14,586
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sol
20
7 / 4 / 17
13,509
751
22,258
17,156
6,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
InKhaOs
Baba Yaga
20
11 / 4 / 14
15,067
837
18,399
14,738
6,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 3 / 10
12,125
674
10,808
12,093
4,123
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
17
5 / 6 / 10
11,865
659
10,991
18,820
12,261
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
2 / 9 / 8
11,084
616
14,756
24,522
24,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
DiorTec
Ganesha
16
0 / 5 / 10
9,375
521
5,489
15,622
20,304
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
10
3 / 5 / 2
8,460
470
3,711
7,532
2,897
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
aikeiiru
Neith
20
9 / 6 / 7
13,000
722
19,014
18,541
9,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
squishylo
Bacchus
19
5 / 7 / 10
11,988
666
20,404
21,986
22,728
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
56
32
Kills
19
19
Deaths
32
66
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
15
5.75
L
Cthulhu
 
Cthulhu
2
9
8
0.67
W
Sol
7
4
17
3.88
L
Ganesha
DiorTec
Ganesha
0
5
10
1
W
Baba Yaga
InKhaOs
Baba Yaga
11
4
14
4.5
W
5
3
10
3.33
W
Bellona
5
6
10
1.67
L
Hun Batz
3
5
2
0.8
L
Neith
aikeiiru
Neith
9
6
7
2.08
L
Bacchus
squishylo
Bacchus
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,795
Damage
63,374
78,208
Taken
88,203
43,756
Mitigated
79,374
33,368
Healing
22,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,339
609
1,141
4,573
15,401
14,586
154
8,988
6,413
25,859
0
L
Cthulhu
 
Cthulhu
14,756
428
1,425
621
24,522
24,245
0
15,161
9,361
41,097
0
W
Sol
22,258
3,178
1,604
7,825
17,156
6,639
4,312
9,993
7,163
51,922
0
L
Ganesha
DiorTec
Ganesha
5,489
459
1,315
3,061
15,622
20,304
0
9,718
5,904
7,193
0
W
Baba Yaga
InKhaOs
Baba Yaga
18,399
2,614
0
3,823
14,738
6,147
1,528
7,838
6,900
44,174
0
W
10,808
3,028
4,139
3,833
12,093
4,123
167
5,585
6,508
0
19,650
W
Bellona
10,991
2,723
2,655
3,775
18,820
12,261
614
8,245
10,575
0
17,588
L
Hun Batz
3,711
400
1,165
1,249
7,532
2,897
0
3,175
4,357
0
7,833
L
Neith
aikeiiru
Neith
19,014
4,809
1,242
4,986
18,541
9,200
0
10,904
7,637
0
47,535
L
Bacchus
squishylo
Bacchus
20,404
1,439
2,433
4,622
21,986
22,728
0
14,038
7,948
29,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,521
Gold Earned
53,907
174
Minions Killed
130
0
Camps Cleared
0
1,549,847
Distance Traveled
1,213,678
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,955
720
23
1
0
268,497
1
L
Cthulhu
11,084
616
47
3
0
244,135
2
W
Sol
13,509
751
72
4
0
323,859
1
L
Ganesha
9,375
521
0
0
0
257,210
0
W
Baba Yaga
15,067
837
54
3
0
281,000
1
W
Ne Zha
12,125
674
14
1
0
336,662
4
W
Bellona
11,865
659
11
1
0
339,829
2
L
Hun Batz
8,460
470
2
0
0
146,784
0
L
Neith
13,000
722
61
3
0
260,811
0
L
Bacchus
11,988
666
20
1
0
304,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role