Player Matchup

Ymir
Ymir
Dabqueen919_
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,117 Elo+
Solo
Cthulhu
Cthulhu
NSfoxNS
Cthulhu
Level 85
God Stats
3W - 1L
1,818 SR
Queue Stats
132W - 126L
1,319 Elo+
Party 1
Izanami
Izanami
NinjaMode3482
Izanami
Level 29
God Stats
7W - 6L
1,690 SR
Queue Stats
99W - 100L
1,347 Elo+
Party 1
Team Averages
Level 40
1,669 SR
1,261 Elo+

VS

Team Averages
Level 29
1,469 SR
1,398 Elo+
Cthulhu
Cthulhu
Fatal Topik
Cthulhu
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
111W - 124L
1,344 Elo+
Party 2
Chang'e
Chang'e
OddAscendents
Chang'e
Level 43
God Stats
30W - 19L
1,652 SR
Queue Stats
81W - 83L
1,432 Elo+
Party 2
Fenrir
Fenrir
TheChaple
Fenrir
Level 25
God Stats
3W - 2L
1,254 SR
Queue Stats
39W - 25L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 1
5,434
543
218
4,894
2,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
NSfoxNS
Cthulhu
10
4 / 4 / 1
7,791
779
6,595
10,401
7,138
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
9
0 / 2 / 3
6,373
637
2,926
4,992
1,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fatal Topik
Cthulhu
8
2 / 3 / 2
6,675
668
1,818
5,201
2,585
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
12
7 / 1 / 3
8,207
821
9,119
7,971
2,713
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
TheChaple
Fenrir
10
1 / 1 / 4
6,833
683
3,977
6,401
2,387
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
10
11
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Cthulhu
Fatal Topik
Cthulhu
2
3
2
1
L
Cthulhu
NSfoxNS
Cthulhu
4
4
1
1.13
L
Izanami
0
2
3
0.75
W
Chang'e
7
1
3
8.5
W
Fenrir
TheChaple
Fenrir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,739
Damage
14,914
20,287
Taken
19,573
11,154
Mitigated
7,685
1,865
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
218
140
0
65
4,894
2,468
0
2,008
2,846
2,498
0
W
Cthulhu
Fatal Topik
Cthulhu
1,818
301
111
111
5,201
2,585
0
1,513
3,688
8,510
0
L
Cthulhu
NSfoxNS
Cthulhu
6,595
235
116
1,100
10,401
7,138
0
5,306
5,095
18,148
0
L
Izanami
2,926
1,912
0
584
4,992
1,548
0
3,630
1,362
0
19,321
W
Chang'e
9,119
600
1,090
3,571
7,971
2,713
0
2,523
5,448
34,665
0
W
Fenrir
TheChaple
Fenrir
3,977
1,710
0
1,321
6,401
2,387
0
2,834
3,567
0
17,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,598
Gold Earned
21,715
80
Minions Killed
95
0
Camps Cleared
0
381,715
Distance Traveled
490,231
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,434
543
2
0
0
79,366
2
W
Cthulhu
6,675
668
15
2
0
126,918
0
L
Cthulhu
7,791
779
34
3
0
156,163
1
L
Izanami
6,373
637
44
4
0
146,186
0
W
Chang'e
8,207
821
55
6
0
184,619
0
W
Fenrir
6,833
683
25
3
0
178,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role