Player Matchup

Cthulhu
Cthulhu
AcedMVP
Cthulhu
Level 120
God Stats
7W - 7L
1,883 SR
Queue Stats
130W - 147L
1,461 Elo+
Solo
Zeus
Zeus
Really-Squishy
Zeus
Level 111
God Stats
3W - 3L
1,573 SR
Queue Stats
50W - 54L
1,600 Elo+
Solo
Izanami
Izanami
darkwolfninja4
Izanami
Level 154
God Stats
5W - 6L
1,477 SR
Queue Stats
140W - 154L
1,515 Elo+
Solo
Team Averages
Level 128
1,645 SR
1,526 Elo+

VS

Team Averages
Level 123
1,493 SR
1,602 Elo+
Merlin
Merlin
I Harms Way I
Merlin
Level 125
God Stats
5W - 7L
1,428 SR
Queue Stats
91W - 85L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
Turnbot1337
Cthulhu
Level 141
God Stats
5W - 2L
1,823 SR
Queue Stats
393W - 412L
1,547 Elo+
Party 1
Chiron
Chiron
YOURinHARMSway
Chiron
Level 103
God Stats
1W - 3L
1,227 SR
Queue Stats
44W - 40L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AcedMVP
Cthulhu
12
1 / 3 / 0
8,467
651
7,255
14,690
7,968
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 6 / 0
7,113
547
3,986
6,652
1,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 1
7,395
569
5,172
9,395
2,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
9,006
693
7,914
4,628
1,532
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Turnbot1337
Cthulhu
12
3 / 1 / 7
9,665
743
6,284
9,756
6,736
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 0 / 5
9,507
731
11,743
7,902
2,662
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
12
12
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AcedMVP
Cthulhu
1
3
0
0.33
W
3
0
6
6
L
0
6
0
0
W
Cthulhu
Turnbot1337
Cthulhu
3
1
7
6.5
W
6
0
5
8.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,413
Damage
25,941
30,737
Taken
22,286
11,979
Mitigated
10,930
6,314
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AcedMVP
Cthulhu
7,255
129
1,348
1,581
14,690
7,968
0
6,192
8,498
30,018
0
W
7,914
516
0
0
4,628
1,532
1,042
2,927
1,701
34,203
0
L
3,986
351
0
472
6,652
1,673
0
3,393
3,259
16,094
0
W
Cthulhu
Turnbot1337
Cthulhu
6,284
148
404
1,960
9,756
6,736
0
3,974
5,782
24,181
0
W
11,743
4,145
1,325
3,710
7,902
2,662
2,084
4,836
3,066
0
42,995
L
5,172
2,807
0
2,913
9,395
2,338
0
4,731
4,664
0
29,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,975
Gold Earned
28,178
112
Minions Killed
152
0
Camps Cleared
0
611,256
Distance Traveled
741,130
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,467
651
33
3
0
231,594
3
W
Merlin
9,006
693
76
6
0
224,213
1
L
Zeus
7,113
547
31
2
0
156,591
0
W
Cthulhu
9,665
743
32
2
0
254,460
2
W
Chiron
9,507
731
44
3
0
262,457
5
L
Izanami
7,395
569
48
4
0
223,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role