Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FonzoPlays
Ah Muzen Cab
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,519 Elo+
Party 1
Bacchus
Bacchus
Narwhal Ned
Bacchus
Level 76
God Stats
10W - 2L
1,709 SR
Queue Stats
32W - 25L
1,514 Elo+
Party 1
Thoth
Thoth
Zombieman514
Thoth
Level 68
God Stats
3W - 2L
1,610 SR
Queue Stats
29W - 20L
1,528 Elo+
Party 1
Team Averages
Level 74
1,606 SR
1,520 Elo+

VS

Team Averages
Level 112
1,675 SR
1,521 Elo+
Merlin
Merlin
BANE 7I3
Merlin
Level 158
God Stats
5W - 8L
1,470 SR
Queue Stats
270W - 257L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
JDAWG_21085
Cthulhu
Level 65
God Stats
9W - 3L
1,883 SR
Queue Stats
159W - 136L
1,514 Elo+
Solo
Medusa
Medusa
powermurderkid2
Medusa
Level 112
God Stats
108W - 67L
1,673 SR
Queue Stats
166W - 127L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FonzoPlays
Ah Muzen Cab
16
3 / 1 / 11
12,803
610
10,829
14,620
5,740
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Narwhal Ned
Bacchus
17
4 / 1 / 11
14,389
685
11,300
19,548
31,374
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
11 / 2 / 4
14,091
671
21,329
12,593
4,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BANE 7I3
Merlin
16
2 / 2 / 2
12,629
601
15,063
12,203
5,035
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
JDAWG_21085
Cthulhu
14
0 / 7 / 4
11,066
527
9,890
20,276
22,623
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 9 / 2
11,852
564
10,755
19,317
7,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
4
4
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
BANE 7I3
Merlin
2
2
2
1.5
W
Ah Muzen Cab
FonzoPlays
Ah Muzen Cab
3
1
11
8.5
L
Cthulhu
JDAWG_21085
Cthulhu
0
7
4
0.29
W
Bacchus
Narwhal Ned
Bacchus
4
1
11
9.5
W
11
2
4
6.5
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,458
Damage
35,708
46,761
Taken
51,796
42,069
Mitigated
35,363
15,322
Healing
6,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BANE 7I3
Merlin
15,063
666
0
905
12,203
5,035
208
7,537
4,666
70,863
0
W
Ah Muzen Cab
FonzoPlays
Ah Muzen Cab
10,829
2,434
0
6,784
14,620
5,740
2,254
8,813
5,807
0
57,750
L
Cthulhu
JDAWG_21085
Cthulhu
9,890
692
419
681
20,276
22,623
97
11,427
8,849
26,449
0
W
Bacchus
Narwhal Ned
Bacchus
11,300
285
763
4,312
19,548
31,374
673
11,436
8,112
25,562
0
W
21,329
738
0
3,463
12,593
4,955
487
4,722
7,871
94,684
0
L
10,755
5,112
1,108
3,232
19,317
7,705
622
13,757
5,560
0
66,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,283
Gold Earned
35,547
169
Minions Killed
233
0
Camps Cleared
0
1,198,836
Distance Traveled
1,043,886
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,629
601
106
5
0
358,532
2
W
Ah Muzen Cab
12,803
610
54
3
0
396,598
1
L
Cthulhu
11,066
527
32
2
0
355,096
1
W
Bacchus
14,389
685
24
1
0
390,036
1
W
Thoth
14,091
671
91
4
0
412,202
2
L
Medusa
11,852
564
95
5
0
330,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role