Player Matchup

Kuzenbo
Kuzenbo
CaptainACaudill
Kuzenbo
Level 48
God Stats
6W - 4L
1,708 SR
Queue Stats
197W - 245L
1,338 Elo+
Party 1
Hachiman
Hachiman
FailAndAhalf
Hachiman
Level 88
God Stats
16W - 11L
1,544 SR
Queue Stats
231W - 200L
1,390 Elo+
Party 4
Janus
Janus
datdudecp3
Janus
Level 58
God Stats
2W - 3L
1,278 SR
Queue Stats
381W - 356L
1,375 Elo+
Party 4
Cthulhu
Cthulhu
ginganinja5424
Cthulhu
Level 67
God Stats
1W - 0L
1,780 SR
Queue Stats
39W - 43L
1,394 Elo+
Solo
Achilles
Achilles
o_HarbingeR
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 139L
1,389 Elo+
Party 1
Team Averages
Level 78
1,562 SR
1,377 Elo+

VS

Team Averages
Level 64
1,363 SR
1,366 Elo+
Zhong Kui
Zhong Kui
ALBINO RHINO467
Zhong Kui
Level 48
God Stats
0W - 4L
1,196 SR
Queue Stats
7W - 16L
1,326 Elo+
Party 2
Izanami
Izanami
BludyT
Izanami
Level 46
God Stats
17W - 21L
1,630 SR
Queue Stats
62W - 66L
1,430 Elo+
Party 2
Rama
Rama
Jon_Mulblehh
Rama
Level 78
God Stats
1W - 5L
1,252 SR
Queue Stats
298W - 325L
1,364 Elo+
Party 3
Cthulhu
Cthulhu
Jorogumo008
Cthulhu
Level 82
God Stats
9W - 10L
1,339 SR
Queue Stats
263W - 269L
1,351 Elo+
Party 2
Thanatos
Thanatos
Mog-ar
Thanatos
Level 66
God Stats
11W - 16L
1,399 SR
Queue Stats
211W - 238L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 32
23,420
468
18,940
40,390
79,308
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
FailAndAhalf
Hachiman
20
25 / 8 / 16
31,353
627
53,651
55,512
27,427
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
20
12 / 13 / 13
24,475
490
24,677
28,180
13,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 7 / 18
26,958
539
37,576
45,094
70,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
o_HarbingeR
Achilles
20
16 / 13 / 17
27,647
553
48,797
49,576
47,030
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ALBINO RHINO467
Zhong Kui
20
6 / 16 / 14
21,530
431
31,074
45,419
26,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
BludyT
Izanami
20
18 / 14 / 12
28,864
577
55,287
48,197
19,690
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 12 / 13
26,506
530
34,959
34,129
14,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Jorogumo008
Cthulhu
20
5 / 9 / 19
24,899
498
27,771
39,456
56,423
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Mog-ar
Thanatos
20
12 / 14 / 7
25,410
508
22,289
53,937
25,174
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
115
65
Kills
50
50
Deaths
65
96
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ALBINO RHINO467
Zhong Kui
6
16
14
0.81
L
Izanami
BludyT
Izanami
18
14
12
1.71
W
4
9
32
2.22
W
Hachiman
FailAndAhalf
Hachiman
25
8
16
4.13
L
9
12
13
1.29
L
Cthulhu
Jorogumo008
Cthulhu
5
9
19
1.61
L
Thanatos
Mog-ar
Thanatos
12
14
7
1.11
W
Janus
12
13
13
1.42
W
8
7
18
2.43
W
Achilles
o_HarbingeR
Achilles
16
13
17
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,641
Damage
171,380
218,752
Taken
221,138
238,333
Mitigated
142,775
53,348
Healing
63,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ALBINO RHINO467
Zhong Kui
31,074
3,297
0
9,255
45,419
26,768
1,617
17,117
28,202
84,747
0
L
Izanami
BludyT
Izanami
55,287
48,571
614
13,437
48,197
19,690
2,842
16,485
31,687
0
263,236
W
18,940
5,524
0
4,072
40,390
79,308
375
12,906
27,375
43,319
0
W
Hachiman
FailAndAhalf
Hachiman
53,651
38,518
0
30,342
55,512
27,427
7,297
13,589
41,923
0
320,210
L
34,959
21,765
1,841
3,119
34,129
14,720
3,275
14,282
19,772
0
212,606
L
Cthulhu
Jorogumo008
Cthulhu
27,771
866
558
3,627
39,456
56,423
123
13,114
25,723
170,381
0
L
Thanatos
Mog-ar
Thanatos
22,289
8,709
0
31,461
53,937
25,174
1,894
16,493
37,194
0
186,644
W
Janus
24,677
296
0
1,747
28,180
13,686
2,089
4,325
23,805
143,456
0
W
37,576
1,396
655
6,210
45,094
70,882
1,856
17,211
27,195
183,305
3,067
W
Achilles
o_HarbingeR
Achilles
48,797
21,221
0
10,322
49,576
47,030
0
12,140
37,186
0
212,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

133,853
Gold Earned
127,209
1,028
Minions Killed
1,153
0
Camps Cleared
0
4,211,856
Distance Traveled
3,892,331
32
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
21,530
431
117
2
0
688,822
0
L
Izanami
28,864
577
311
6
0
706,935
1
W
Kuzenbo
23,420
468
34
1
0
794,479
1
W
Hachiman
31,353
627
330
7
0
837,587
13
L
Rama
26,506
530
297
6
0
778,826
7
L
Cthulhu
24,899
498
217
4
0
838,631
1
L
Thanatos
25,410
508
211
4
0
879,117
1
W
Janus
24,475
490
205
4
0
823,745
5
W
Cthulhu
26,958
539
260
5
0
907,263
10
W
Achilles
27,647
553
199
4
0
848,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role