Player Matchup

Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
RainDanceAdolph
Vulcan
Level 106
God Stats
2W - 4L
1,208 SR
Queue Stats
89W - 97L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
RainDanceSalmon
Cthulhu
Level 65
God Stats
0W - 3L
1,162 SR
Queue Stats
87W - 87L
1,507 Elo+
Party 2
Team Averages
Level 87
1,290 SR
1,495 Elo+

VS

Team Averages
Level 72
1,449 SR
1,498 Elo+
Cthulhu
Cthulhu
Ace PanicPH
Cthulhu
Level 63
God Stats
5W - 1L
1,494 SR
Queue Stats
28W - 26L
1,406 Elo+
Solo
Scylla
Scylla
DellRecklezz
Scylla
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,470 Elo+
Party 1
Medusa
Medusa
THATBOYREX
Medusa
Level 119
God Stats
6W - 1L
1,354 SR
Queue Stats
304W - 246L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 6 / 5
9,361
624
7,681
13,520
4,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 5 / 2
9,713
648
11,212
9,987
4,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 6 / 3
8,533
569
7,700
13,991
5,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ace PanicPH
Cthulhu
14
4 / 2 / 9
10,402
693
8,962
12,015
10,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
11
3 / 5 / 7
9,548
637
5,099
8,549
2,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
THATBOYREX
Medusa
15
10 / 2 / 5
11,443
763
18,876
13,635
4,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
17
17
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
6
5
0.92
W
Cthulhu
Ace PanicPH
Cthulhu
4
2
9
4.25
W
Scylla
3
5
7
1.3
L
5
5
2
1.2
L
1
6
3
0.42
W
Medusa
THATBOYREX
Medusa
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,593
Damage
32,937
37,498
Taken
34,199
14,303
Mitigated
17,030
7,184
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,681
5,758
380
1,943
13,520
4,448
0
5,851
7,669
0
16,659
W
Cthulhu
Ace PanicPH
Cthulhu
8,962
229
446
222
12,015
10,187
0
5,005
7,010
41,827
0
W
Scylla
5,099
378
0
181
8,549
2,146
555
4,164
4,385
15,446
0
L
11,212
6,061
0
2,195
9,987
4,339
140
2,821
7,166
33,838
0
L
7,700
357
877
1,789
13,991
5,516
153
5,397
8,594
30,081
0
W
Medusa
THATBOYREX
Medusa
18,876
10,429
0
6,190
13,635
4,697
460
9,822
3,813
0
64,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,607
Gold Earned
31,393
111
Minions Killed
174
0
Camps Cleared
0
774,178
Distance Traveled
764,613
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,361
624
23
2
0
248,547
1
W
Cthulhu
10,402
693
61
4
0
275,449
4
W
Scylla
9,548
637
26
2
0
225,111
0
L
Vulcan
9,713
648
48
3
0
254,608
1
L
Cthulhu
8,533
569
40
3
0
271,023
2
W
Medusa
11,443
763
87
6
0
264,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role