Player Matchup

King Arthur
King Arthur
CulturVultur502
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,382 Elo+
Party 2
Arachne
Arachne
DJ Dave1370
Arachne
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
Ohgr-_
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,437 Elo+
Solo
Sylvanus
Sylvanus
PostMaklemre
Sylvanus
Level 16
God Stats
2W - 2L
1,710 SR
Queue Stats
10W - 9L
1,459 Elo+
Party 2
Medusa
Medusa
mojonXDgl
Medusa
Level 24
God Stats
2W - 1L
1,573 SR
Queue Stats
34W - 34L
1,409 Elo+
Solo
Team Averages
Level 16
1,557 SR
1,429 Elo+

VS

Team Averages
Level 24
1,579 SR
1,497 Elo+
Anubis
Anubis
CROWNxROYALx2
Anubis
Level 28
God Stats
5W - 2L
1,792 SR
Queue Stats
35W - 28L
1,534 Elo+
Party 1
Nike
Nike
DONK3Y BR41NS
Nike
Level 26
God Stats
2W - 1L
1,327 SR
Queue Stats
48W - 38L
1,497 Elo+
Party 1
Neith
Neith
VeryFriend8820
Neith
Level 15
God Stats
1W - 0L
1,457 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
X1KAIKU
Skadi
Level 28
God Stats
30W - 33L
1,763 SR
Queue Stats
95W - 122L
1,468 Elo+
Party 1
Hades
Hades
sir sweetness69
Hades
Level 22
God Stats
3W - 2L
1,555 SR
Queue Stats
41W - 29L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CulturVultur502
King Arthur
4
0 / 1 / 0
2,825
565
275
2,871
897
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
DJ Dave1370
Arachne
5
1 / 0 / 0
3,360
672
393
2,567
488
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Ohgr-_
Cthulhu
3
0 / 1 / 0
2,644
529
606
2,872
1,100
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
PostMaklemre
Sylvanus
5
0 / 0 / 0
2,964
593
1,129
3,419
1,584
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
mojonXDgl
Medusa
1
0 / 1 / 0
2,462
492
51
985
196
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,818
764
2,206
1,387
450
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 0 / 0
3,971
794
276
1,930
483
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

6
1 / 1 / 0
3,883
777
2,455
1,629
361
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
X1KAIKU
Skadi
4
1 / 0 / 0
3,211
642
1,022
1,249
255
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Boots

Boots

+6%
Movement Speed

6
0 / 0 / 1
3,588
718
2,071
2,072
648
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
3
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
King Arthur
CulturVultur502
King Arthur
0
1
0
0
L
Arachne
DJ Dave1370
Arachne
1
0
0
1
W
0
0
0
0
L
Cthulhu
Ohgr-_
Cthulhu
0
1
0
0
L
Sylvanus
PostMaklemre
Sylvanus
0
0
0
0
W
1
1
0
1
W
Skadi
X1KAIKU
Skadi
1
0
0
1
L
Medusa
mojonXDgl
Medusa
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,454
Damage
8,030
12,714
Taken
8,267
4,265
Mitigated
2,197
3,776
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,206
370
0
590
1,387
450
0
0
1,312
14,254
0
L
King Arthur
CulturVultur502
King Arthur
275
37
0
575
2,871
897
0
1,750
1,121
0
4,577
L
Arachne
DJ Dave1370
Arachne
393
393
0
1,027
2,567
488
0
456
2,111
0
9,210
W
276
47
0
1,236
1,930
483
0
0
1,930
0
18,443
L
Cthulhu
Ohgr-_
Cthulhu
606
61
0
447
2,872
1,100
0
0
2,872
5,042
0
L
Sylvanus
PostMaklemre
Sylvanus
1,129
374
291
1,262
3,419
1,584
0
1,619
1,800
8,792
0
W
2,455
1,499
0
119
1,629
361
521
456
1,023
0
12,910
W
Skadi
X1KAIKU
Skadi
1,022
332
0
0
1,249
255
17
431
818
0
6,387
L
Medusa
mojonXDgl
Medusa
51
51
87
87
985
196
0
452
533
0
771
W
2,071
539
0
1,323
2,072
648
501
698
1,374
15,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,255
Gold Earned
18,471
43
Minions Killed
131
0
Camps Cleared
0
396,970
Distance Traveled
411,529
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,818
764
27
5
0
76,240
0
L
King Arthur
2,825
565
4
1
0
88,669
0
L
Arachne
3,360
672
25
5
0
112,091
0
W
Nike
3,971
794
46
9
0
97,378
1
L
Cthulhu
2,644
529
3
1
0
77,203
2
L
Sylvanus
2,964
593
9
2
0
76,948
1
W
Neith
3,883
777
13
3
0
83,565
0
W
Skadi
3,211
642
9
2
0
78,114
0
L
Medusa
2,462
492
2
0
0
42,059
0
W
Hades
3,588
718
36
7
0
76,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role