Player Matchup

Nox
Nox
FrontJungle
Nox
Level 136
God Stats
3W - 2L
1,410 SR
Queue Stats
182W - 173L
1,576 Elo+
Party 2
Nike
Nike
Ratt2
Nike
Level 81
God Stats
4W - 3L
1,678 SR
Queue Stats
153W - 127L
1,570 Elo+
Solo
Hera
Hera
Reinorvak
Hera
Level 66
God Stats
4W - 2L
1,401 SR
Queue Stats
218W - 196L
1,627 Elo+
Solo
Cupid
Cupid
Rock DarkSim
Cupid
Level 149
God Stats
5W - 4L
1,599 SR
Queue Stats
234W - 260L
1,549 Elo+
Solo
Cabrakan
Cabrakan
Talan17
Cabrakan
Level 125
God Stats
6W - 4L
1,507 SR
Queue Stats
96W - 89L
1,582 Elo+
Party 2
Team Averages
Level 111
1,519 SR
1,581 Elo+

VS

Team Averages
Level 137
1,413 SR
1,595 Elo+
Thoth
Thoth
Alanrules094
Thoth
Level 156
God Stats
2W - 3L
1,285 SR
Queue Stats
421W - 476L
1,570 Elo+
Solo
Cerberus
Cerberus
GoGoGoGolem420
Cerberus
Level 107
God Stats
0W - 1L
1,283 SR
Queue Stats
27W - 23L
1,609 Elo+
Party 1
Nox
Nox
OzTheStoner
Nox
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 78L
1,599 Elo+
Solo
Tyr
Tyr
UnraisedWhale5
Tyr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,608 Elo+
Solo
Erlang Shen
Erlang Shen
lnzektorHornet
Erlang Shen
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 16
14,033
668
8,213
18,959
8,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Ratt2
Nike
20
7 / 6 / 15
14,857
707
17,978
29,182
28,282
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
20
8 / 7 / 12
14,885
709
22,659
18,244
6,105
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 6 / 12
14,282
680
14,975
24,471
9,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cabrakan
Talan17
Cabrakan
20
7 / 7 / 16
15,270
727
14,199
26,059
37,209
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 8
12,593
600
16,205
14,818
6,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
20
8 / 6 / 13
15,466
736
21,808
30,398
42,404
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
14 / 7 / 8
16,569
789
22,687
17,497
9,162
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

1
0 / 0 / 0
5,464
260
0
0
0
Erlang Shen
lnzektorHornet
Erlang Shen
20
7 / 9 / 11
13,449
640
27,373
29,455
26,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
71
30
Kills
31
32
Deaths
30
71
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
W
5
6
16
2.17
L
Cerberus
8
6
13
2.42
L
14
7
8
2.57
W
Nike
Ratt2
Nike
7
6
15
2.42
W
Hera
8
7
12
2
W
3
6
12
1.5
W
Cabrakan
Talan17
Cabrakan
7
7
16
2.14
L
0
0
0
0
L
Erlang Shen
lnzektorHornet
Erlang Shen
7
9
11
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,024
Damage
88,073
116,915
Taken
92,168
89,310
Mitigated
84,639
44,532
Healing
25,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,205
343
182
1,901
14,818
6,450
843
4,635
9,833
49,910
0
W
8,213
806
3,456
3,564
18,959
8,257
2,517
11,178
7,781
20,886
0
L
Cerberus
21,808
930
54
6,635
30,398
42,404
462
14,636
15,441
42,188
0
L
22,687
580
1,878
3,664
17,497
9,162
681
9,933
7,514
60,537
0
W
Nike
Ratt2
Nike
17,978
2,528
3,145
5,437
29,182
28,282
326
12,112
17,070
0
44,803
W
Hera
22,659
6,679
0
0
18,244
6,105
1,950
12,413
5,831
50,138
0
W
14,975
8,167
11,669
10,688
24,471
9,457
1,938
14,403
10,068
0
48,135
W
Cabrakan
Talan17
Cabrakan
14,199
2,167
3,812
2,761
26,059
37,209
884
10,594
15,465
26,085
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
lnzektorHornet
Erlang Shen
27,373
11,248
688
10,463
29,455
26,623
453
15,867
13,420
0
44,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,327
Gold Earned
63,541
213
Minions Killed
202
0
Camps Cleared
0
1,772,840
Distance Traveled
1,418,180
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,593
600
64
3
0
338,397
0
W
Nox
14,033
668
29
1
0
363,007
0
L
Cerberus
15,466
736
35
2
0
327,021
1
L
Nox
16,569
789
84
4
0
404,382
1
W
Nike
14,857
707
44
2
0
379,700
2
W
Hera
14,885
709
58
3
0
309,229
0
W
Cupid
14,282
680
72
3
0
353,053
1
W
Cabrakan
15,270
727
10
0
0
367,851
0
L
Tyr
5,464
260
0
0
0
0
0
L
Erlang Shen
13,449
640
19
1
0
348,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role