Player Matchup

Kukulkan
Kukulkan
ImaBumChum
Kukulkan
Level 139
God Stats
10W - 2L
1,868 SR
Queue Stats
212W - 179L
1,676 Elo+
Party 2
Hachiman
Hachiman
IttyBitty Goose
Hachiman
Level 145
God Stats
0W - 1L
1,624 SR
Queue Stats
63W - 65L
1,607 Elo+
Party 3
Hercules
Hercules
Jacaius
Hercules
Level 158
God Stats
1W - 1L
1,680 SR
Queue Stats
31W - 34L
1,677 Elo+
Solo
Cthulhu
Cthulhu
Norm_Alman
Cthulhu
Level 143
God Stats
8W - 8L
1,272 SR
Queue Stats
196W - 189L
1,702 Elo+
Party 2
Yemoja
Yemoja
Praykuh
Yemoja
Level 157
God Stats
1W - 5L
1,802 SR
Queue Stats
167W - 159L
1,652 Elo+
Party 3
Team Averages
Level 148
1,649 SR
1,663 Elo+

VS

Team Averages
Level 134
1,607 SR
1,694 Elo+
Zhong Kui
Zhong Kui
AngryJoyMTFK
Zhong Kui
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 190L
1,617 Elo+
Party 1
Chiron
Chiron
FireDarkMax117
Chiron
Level 160
God Stats
17W - 11L
1,554 SR
Queue Stats
167W - 144L
1,644 Elo+
Party 1
Cthulhu
Cthulhu
LumpsOnStumps
Cthulhu
Level 89
God Stats
3W - 1L
1,723 SR
Queue Stats
12W - 6L
1,842 Elo+
Party 4
Merlin
Merlin
Vipers Will
Merlin
Level 129
God Stats
30W - 22L
1,681 SR
Queue Stats
93W - 86L
1,762 Elo+
Party 4
Nemesis
Nemesis
portalmaster455
Nemesis
Level 157
God Stats
5W - 5L
1,579 SR
Queue Stats
262W - 186L
1,603 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ImaBumChum
Kukulkan
7
0 / 1 / 0
3,983
664
1,461
1,403
485
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
6
1 / 0 / 0
3,741
624
2,456
2,502
396
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Jacaius
Hercules
1
0 / 0 / 0
1,152
192
0
0
0
Cthulhu
Norm_Alman
Cthulhu
6
0 / 1 / 0
3,925
654
1,836
3,905
1,413
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Praykuh
Yemoja
5
0 / 0 / 1
3,676
613
983
1,459
397
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AngryJoyMTFK
Zhong Kui
6
0 / 0 / 2
3,831
639
1,444
1,830
1,462
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 0
3,531
589
1,316
2,434
441
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
5
0 / 0 / 0
3,395
566
1,092
2,287
665
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
8
2 / 0 / 0
4,420
737
894
2,374
674
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 0 / 1
3,754
626
1,026
3,208
732
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AngryJoyMTFK
Zhong Kui
0
0
2
1
W
0
1
0
0
L
Kukulkan
ImaBumChum
Kukulkan
0
1
0
0
L
Hachiman
1
0
0
1
L
Hercules
Jacaius
Hercules
0
0
0
0
W
Cthulhu
0
0
0
0
L
Cthulhu
Norm_Alman
Cthulhu
0
1
0
0
L
Yemoja
Praykuh
Yemoja
0
0
1
0.5
W
Merlin
2
0
0
2
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,736
Damage
5,772
9,269
Taken
12,133
2,691
Mitigated
3,974
3,855
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AngryJoyMTFK
Zhong Kui
1,444
138
0
1,119
1,830
1,462
573
1,085
745
9,978
0
W
1,316
689
87
1,329
2,434
441
0
464
1,970
0
15,337
L
Kukulkan
ImaBumChum
Kukulkan
1,461
117
0
0
1,403
485
0
997
356
22,263
0
L
Hachiman
2,456
1,484
0
1,012
2,502
396
156
573
1,929
0
13,704
L
Hercules
Jacaius
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
1,092
166
0
540
2,287
665
0
637
1,650
5,322
0
L
Cthulhu
Norm_Alman
Cthulhu
1,836
204
0
1,199
3,905
1,413
0
1,244
2,576
18,216
0
L
Yemoja
Praykuh
Yemoja
983
521
834
810
1,459
397
44
481
978
7,737
0
W
Merlin
894
83
0
838
2,374
674
0
1,050
1,324
21,554
0
W
1,026
481
0
1,263
3,208
732
0
1,044
2,164
0
14,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,477
Gold Earned
18,931
123
Minions Killed
131
0
Camps Cleared
0
438,580
Distance Traveled
568,256
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,831
639
12
2
0
98,454
1
W
Chiron
3,531
589
32
5
0
106,588
2
L
Kukulkan
3,983
664
47
8
0
100,080
2
L
Hachiman
3,741
624
23
4
0
104,535
1
L
Hercules
1,152
192
0
0
0
0
0
W
Cthulhu
3,395
566
8
1
0
119,621
2
L
Cthulhu
3,925
654
44
7
0
117,893
2
L
Yemoja
3,676
613
9
2
0
116,072
3
W
Merlin
4,420
737
48
8
0
111,226
1
W
Nemesis
3,754
626
31
5
0
132,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role