Player Matchup

Persephone
Persephone
ChrisRobbin
Persephone
Level 16
God Stats
18W - 21L
1,381 SR
Queue Stats
64W - 77L
1,307 Elo+
Solo
Heimdallr
Heimdallr
DssIV
Heimdallr
Level 23
God Stats
1W - 1L
1,709 SR
Queue Stats
15W - 10L
1,718 Elo+
Party 1
Ymir
Ymir
ILordMarcusI
Ymir
Level 4
God Stats
13W - 8L
1,693 SR
Queue Stats
14W - 10L
1,718 Elo+
Party 1
Nemesis
Nemesis
Saraviaaegamer
Nemesis
Level 29
God Stats
6W - 2L
1,881 SR
Queue Stats
39W - 28L
1,425 Elo+
Solo
Cthulhu
Cthulhu
dragonian1230
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,364 Elo+
Solo
Team Averages
Level 20
1,633 SR
1,506 Elo+

VS

Team Averages
Level 24
1,581 SR
1,427 Elo+
Izanami
Izanami
ChetosChillSpot
Izanami
Level 21
God Stats
27W - 19L
1,560 SR
Queue Stats
41W - 33L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
Mecrotar
Sylvanus
Level 25
God Stats
16W - 8L
1,758 SR
Queue Stats
46W - 35L
1,506 Elo+
Party 2
Ravana
Ravana
Quinnsanity14
Ravana
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
213W - 235L
1,461 Elo+
Solo
Bellona
Bellona
RayStrife
Bellona
Level 30
God Stats
3W - 3L
1,587 SR
Queue Stats
100W - 122L
1,392 Elo+
Solo
Merlin
Merlin
scarcelylucky
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 79L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ChrisRobbin
Persephone
20
15 / 1 / 16
20,430
552
26,330
20,486
7,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
DssIV
Heimdallr
20
16 / 7 / 13
19,315
522
37,581
41,167
17,614
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
0 / 2 / 21
16,254
439
6,508
24,603
22,600
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
20 / 7 / 13
21,275
575
30,605
32,746
15,406
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
20
12 / 11 / 19
18,119
490
38,153
41,234
23,471
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 9
17,011
460
26,022
30,285
11,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Mecrotar
Sylvanus
20
3 / 8 / 12
16,400
443
13,629
27,572
37,696
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 18 / 9
18,878
510
27,141
38,955
21,958
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
RayStrife
Bellona
20
6 / 9 / 12
16,942
458
24,444
37,494
31,814
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 17 / 6
16,745
453
29,524
27,368
11,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
76
63
Kills
28
28
Deaths
63
82
Assists
48
Player
Kills
Deaths
Assists
KDA
L
5
11
9
0.86
W
Persephone
ChrisRobbin
Persephone
15
1
16
23
W
Heimdallr
DssIV
Heimdallr
16
7
13
3.21
W
0
2
21
5.25
L
Sylvanus
Mecrotar
Sylvanus
3
8
12
1.13
L
9
18
9
0.75
L
Bellona
RayStrife
Bellona
6
9
12
1.33
W
20
7
13
3.79
W
Cthulhu
12
11
19
1.95
L
5
17
6
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,177
Damage
120,760
160,236
Taken
161,674
86,373
Mitigated
114,093
49,902
Healing
35,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,022
20,074
0
8,258
30,285
11,235
1,953
10,786
19,499
0
124,107
W
Persephone
ChrisRobbin
Persephone
26,330
1,328
0
5,483
20,486
7,282
1,659
7,690
12,671
111,167
0
W
Heimdallr
DssIV
Heimdallr
37,581
25,628
0
19,691
41,167
17,614
7,073
10,762
30,262
0
173,979
W
6,508
825
0
4,813
24,603
22,600
489
8,490
16,088
21,300
0
L
Sylvanus
Mecrotar
Sylvanus
13,629
2,826
4,567
7,019
27,572
37,696
0
13,929
13,643
40,768
0
L
27,141
8,791
0
5,878
38,955
21,958
0
16,511
22,444
0
128,099
L
Bellona
RayStrife
Bellona
24,444
9,207
0
9,519
37,494
31,814
706
17,949
19,545
0
91,027
W
30,605
15,075
0
6,397
32,746
15,406
1,568
9,512
23,059
0
153,729
W
Cthulhu
38,153
2,739
2,437
11,081
41,234
23,471
55
9,562
31,337
109,807
0
L
29,524
679
0
60
27,368
11,390
792
11,816
15,552
95,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,393
Gold Earned
85,976
728
Minions Killed
563
0
Camps Cleared
0
3,383,256
Distance Traveled
2,839,658
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
17,011
460
170
5
0
569,761
3
W
Persephone
20,430
552
182
5
0
713,554
2
W
Heimdallr
19,315
522
196
5
0
608,554
8
W
Ymir
16,254
439
26
1
0
681,100
3
L
Sylvanus
16,400
443
49
1
0
521,820
4
L
Ravana
18,878
510
136
4
0
586,623
5
L
Bellona
16,942
458
102
3
0
624,110
1
W
Nemesis
21,275
575
187
5
0
743,797
3
W
Cthulhu
18,119
490
137
4
0
636,251
1
L
Merlin
16,745
453
106
3
0
537,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role